public void AddSpread(SpreadTile spread) { spread.Cell = this; if (spread.Origin == null) { spread.Origin = this; } Generator.AddSpread(spread); }
public void AddSpread(SpreadTile cell) { cell.Generator = this; ToSpread.Enqueue(cell); }
public void AddSpread(SpreadTile spread) { spread.Cell = this; if (spread.Origin == null) { spread.Origin = this; } Generator.AddSpread(spread); }
public void AddSpread(SpreadTile cell) { cell.Generator = this; ToSpread.Enqueue(cell); }