public override void Read(AssetStream stream) { base.Read(stream); if (IsReadOutputAudioMixerGroup(stream.Version)) { OutputAudioMixerGroup.Read(stream); } AudioClip.Read(stream); PlayOnAwake = stream.ReadBoolean(); if (IsAlignAwake(stream.Version)) { stream.AlignStream(AlignType.Align4); } Volume = stream.ReadSingle(); if (IsReadMinVolume(stream.Version)) { MinVolume = stream.ReadSingle(); MaxVolume = stream.ReadSingle(); } if (IsReadPitch(stream.Version)) { Pitch = stream.ReadSingle(); } Loop = stream.ReadBoolean(); if (IsReadRolloffFactor(stream.Version)) { RolloffFactor = stream.ReadSingle(); } if (IsReadMute(stream.Version)) { Mute = stream.ReadBoolean(); } if (IsReadSpatialize(stream.Version)) { Spatialize = stream.ReadBoolean(); } if (IsReadSpatializePostEffects(stream.Version)) { SpatializePostEffects = stream.ReadBoolean(); } if (IsAlignMute(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadPriority(stream.Version)) { Priority = stream.ReadInt32(); DopplerLevel = stream.ReadSingle(); MinDistance = stream.ReadSingle(); MaxDistance = stream.ReadSingle(); Pan2D = stream.ReadSingle(); RolloffMode = (AudioRolloffMode)stream.ReadInt32(); BypassEffects = stream.ReadBoolean(); } if (IsReadBypassListenerEffects(stream.Version)) { BypassListenerEffects = stream.ReadBoolean(); BypassReverbZones = stream.ReadBoolean(); } if (IsAlignBypass(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadRolloffCustomCurve(stream.Version)) { RolloffCustomCurve.Read(stream); PanLevelCustomCurve.Read(stream); SpreadCustomCurve.Read(stream); } if (IsReadReverbZoneMixCustomCurve(stream.Version)) { ReverbZoneMixCustomCurve.Read(stream); } }
public override void Read(AssetReader reader) { base.Read(reader); if (HasOutputAudioMixerGroup(reader.Version)) { OutputAudioMixerGroup.Read(reader); } AudioClip.Read(reader); PlayOnAwake = reader.ReadBoolean(); if (IsAlignAwake(reader.Version)) { reader.AlignStream(); } Volume = reader.ReadSingle(); if (HasMinVolume(reader.Version)) { MinVolume = reader.ReadSingle(); MaxVolume = reader.ReadSingle(); } if (HasPitch(reader.Version)) { Pitch = reader.ReadSingle(); } Loop = reader.ReadBoolean(); if (HasRolloffFactor(reader.Version)) { RolloffFactor = reader.ReadSingle(); } if (HasMute(reader.Version)) { Mute = reader.ReadBoolean(); } if (HasSpatialize(reader.Version)) { Spatialize = reader.ReadBoolean(); } if (HasSpatializePostEffects(reader.Version)) { SpatializePostEffects = reader.ReadBoolean(); } if (IsAlignMute(reader.Version)) { reader.AlignStream(); } if (HasPriority(reader.Version)) { Priority = reader.ReadInt32(); DopplerLevel = reader.ReadSingle(); MinDistance = reader.ReadSingle(); MaxDistance = reader.ReadSingle(); Pan2D = reader.ReadSingle(); RolloffMode = (AudioRolloffMode)reader.ReadInt32(); BypassEffects = reader.ReadBoolean(); } if (HasBypassListenerEffects(reader.Version)) { BypassListenerEffects = reader.ReadBoolean(); BypassReverbZones = reader.ReadBoolean(); } if (IsAlignBypass(reader.Version)) { reader.AlignStream(); } if (HasRolloffCustomCurve(reader.Version)) { RolloffCustomCurve.Read(reader); PanLevelCustomCurve.Read(reader); SpreadCustomCurve.Read(reader); } if (HasReverbZoneMixCustomCurve(reader.Version)) { ReverbZoneMixCustomCurve.Read(reader); } }