void __SetSprite(object refer_, Image image_, string real_url_, string spriteName, bool nativeSize_) { SprAtlas atlas = m_assetCache.LoadSync(real_url_, refer_) as SprAtlas; if (atlas == null) { //如果找不到资源,已经报错了,这里不需要报 return; } if (string.IsNullOrEmpty(spriteName)) { //传空时,取图集名称 spriteName = atlas.file_name; } Sprite sprite = atlas.GetSprite(spriteName); if (sprite == null) { Log.Error("图集缺少图片:" + real_url_ + ", " + spriteName); return; } image_.sprite = null; image_.sprite = sprite; if (nativeSize_) { image_.SetNativeSize(); } Vector4 border = sprite.border; if (border.x > 0 || border.y > 0 || border.z > 0 || border.w > 0) { //九宫格 image_.type = Image.Type.Sliced; } else { image_.type = Image.Type.Simple; } }