private void HorizontalSplit() { horizontalSplit = true; SplitRoom topEl = new SplitRoom(left, right, top, bottom + GetHeight() / 2); SplitRoom bottomEl = new SplitRoom(left, right, top - GetHeight() / 2, bottom); leftRoom = topEl; rightRoom = bottomEl; leftRoom.Split(); rightRoom.Split(); }
// Start is called before the first frame update void Start() { SplitRoom room = new SplitRoom(left, right, top, bottom); room.maxHeight = maxHeight; room.maxWidth = maxWidth; room.minHeight = minHeight; room.minWidth = minWidth; room.Split(); room.Trim(); room.CreateAndDrawRoom(); }
private void VerticalSplit() { verticalSplit = true; SplitRoom leftEl = new SplitRoom(left, right - GetWidth() / 2, top, bottom); SplitRoom rightEl = new SplitRoom(left + GetWidth() / 2, right, top, bottom); leftRoom = leftEl; rightRoom = rightEl; leftRoom.Split(); rightRoom.Split(); }