public void Setup(Vector3 _startRotationAngles, Quaternion _finalRotation, Spline _spline, float _speed, SplineEventDelegate _OnReachEndOfSpline) { startRotationAngles = _startRotationAngles; finalRotation = _finalRotation; spline = _spline; OnReachEndOfSpline = _OnReachEndOfSpline; speed = _speed; currentT = 0f; }
public void NotifyOnPercent(float percent, SplineEventDelegate OnPercent) { nextNotifyPercentage = percent; OnReachPercentageOfSpline = OnPercent; setNotifyNextFrame = true; }