protected override void OnLoad() { Logger.Print("Splash scene start load"); _alpha = 255; AddDrawable(new TextBox(new Point(230, 200), "Space Game", new Font("Arial", 40), Brushes.White)); AddDrawable(new TextBox(new Point(570, 540), "Соколовский Дмитрий", new Font("Arial", 14), Brushes.White)); _state = new SplashSceneStateStart(null); }
protected override void OnUpdate(float delta) { _state = _state.Update(delta, ref _alpha); }