Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (justSpawned || didDamage)
        {
            return;
        }

        if (collision.CompareTag("Player"))
        {
            player.Damage(damage);
            didDamage = true;

            spike.Die();
        }
    }