private Color GetColorFromRealm(SpellRealm spellRealm) { switch (spellRealm) { case SpellRealm.Air: return(Color.LightBlue); break; case SpellRealm.Death: return(Color.Black); break; case SpellRealm.Earth: return(Color.Brown); break; case SpellRealm.Energy: return(Color.Pink); break; case SpellRealm.Fire: return(Color.Red); break; case SpellRealm.Life: return(Color.White); break; case SpellRealm.Nature: return(Color.Green); break; case SpellRealm.Water: return(Color.Blue); break; default: return(Color.Black); break; } }
public SpellRealm RandomSpellRealm() { SpellRealm spell = (SpellRealm)GetRandomEnum(typeof(SpellRealm)); return(spell); }