Esempio n. 1
0
 /// <summary>
 /// Creates a sequence cast from the given spell with all loops matching the number of hits
 /// </summary>
 public AnimationSequence(AnimationSequenceObject obj, EntityController u, EntityController t, SpellCast s)
 {
     InitSequence(obj, u, t);
     spell = s;
     loop  = s.GetNumHits();
 }