public static string ToMphPreciseString(SpeedValue speed)
 {
     return(FloatUtil.IsZero(speed.GameUnits)
                ? Translation.GetString("Speed_limit_unlimited")
                : speed.ToMphPrecise().ToString());
 }
 /// <summary>Format string to display under the speed limit button with miles per hour.</summary>
 /// <param name="speed">The speed.</param>
 /// <returns>The string formatted with miles: MM MPH.</returns>
 private static string ToMphPreciseString(SpeedValue speed)
 {
     return(FloatUtil.IsZero(speed.GameUnits)
                ? Translation.SpeedLimits.Get("Unlimited")
                : speed.ToMphPrecise().ToString());
 }