public void ChangeCameraState(SpectatorGoBackRequestEvent e, Node anyNode, [JoinAll] NotFreeCameraNode camera)
 {
     camera.cameraESM.Esm.ChangeState <CameraStates.CameraFreeState>();
 }
Esempio n. 2
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 public void ShowGoBackRequest(SpectatorGoBackRequestEvent e, Node anyNode, [JoinAll] FreeCameraNode camera, [JoinAll] SelfBattleUserNode battleUser, [JoinAll] SingleNode <Dialogs60Component> dialogs, [JoinAll] ActiveBattleScreenNode screen, [JoinAll] Optional <SingleNode <CustomBattleLobbyComponent> > customLobby)
 {
     dialogs.component.Get <ExitBattleWindow>().Show(screen.Entity, battleUser.Entity, customLobby.IsPresent(), false, false);
 }