Esempio n. 1
0
        public void UpdateDetachableShadowAnimator(SpecialAttackDetachableObjectState state)
        {
            if (this.DetachableShadowAnimation != null)
            {
                switch (state)
                {
                case SpecialAttackDetachableObjectState.Attached:
                    this.DetachableShadowAnimation.Play("Stored");
                    return;

                case SpecialAttackDetachableObjectState.Falling:
                    this.DetachableShadowAnimation.Play("Drop");
                    return;

                case SpecialAttackDetachableObjectState.OnGround:
                    this.DetachableShadowAnimation.Play("Idle");
                    break;

                default:
                    return;
                }
            }
        }
Esempio n. 2
0
 public void UpdateDetachableShadowAnimator(SpecialAttackDetachableObjectState state)
 {
     if (this.DetachableShadowAnimation != null)
     {
         if (state != SpecialAttackDetachableObjectState.Attached)
         {
             if (state != SpecialAttackDetachableObjectState.Falling)
             {
                 if (state == SpecialAttackDetachableObjectState.OnGround)
                 {
                     this.DetachableShadowAnimation.Play("Idle");
                 }
             }
             else
             {
                 this.DetachableShadowAnimation.Play("Drop");
             }
         }
         else
         {
             this.DetachableShadowAnimation.Play("Stored");
         }
     }
 }