void Start() { spawnerSearch = SpawnerSearch.ForPrefabs(Spawn.SpawnablePrefabs()); }
private DevSpawnerDocument(GameObject prefab) { Prefab = prefab; SearchableName = SpawnerSearch.Standardize(prefab.name); }
void Start() { spawnerSearch = SpawnerSearch.ForPrefabs(Spawn.SpawnablePrefabs()); }
private DevSpawnerDocument(GameObject prefab) { Prefab = prefab; SearchableName = SpawnerSearch.Standardize(prefab.name); }