Esempio n. 1
0
 private void Start()
 {
     audioSource = GetComponent <AudioSource>();
     playerDevelopmentManager = GetComponent <PlayerDevelopmentManager>();
     mySpawnerOfAttackingWave = GetComponent <SpawnerOfAttackingWave>();
     playerMovement           = GetComponent <PlayerMovement>();
     myAnimator = GetComponent <Animator>();
     SetDamage(playerDevelopmentManager.GetDamageAccordingLvl());
 }
    private void Start()
    {
        cinemachine            = cam.GetCinemachineComponent <CinemachineBasicMultiChannelPerlin>();
        spawnerOfAttackingWave = GetComponent <SpawnerOfAttackingWave>();
        myAnimator             = GetComponent <Animator>();
        playerMovement         = player.GetComponent <PlayerMovement>();
        movement = GetComponent <GoblinBossMovement>();

        StartCoroutine(SetSpecialAttack());
    }