Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        if (other.tag == ASTEROID)
        {
            if (transform.parent != null)
            {
                Destroy(transform.parent.gameObject);
            }
        }

        if (other.tag == LASER)
        {
            Instantiate(_explosonPrefab, transform.position, Quaternion.identity);
            Destroy(other.gameObject);
            Destroy(this.gameObject, 0.12f);
            Spawn_Manager.SpawnRoutines();
        }
        else if (other.name == PLAYER)
        {
            return;
        }
    }