Esempio n. 1
0
    private void Awake()
    {
        //GameObject obj = Instantiate(Resources.Load("Prefabs/Cactus1")) as GameObject;
        GameObject obj1 = Instantiate(Resources.Load("Prefabs/SpawnSpot")) as GameObject;

        sp    = Monster.GetComponent <SpawnPoolV1>();
        trans = Monster.transform;
        vec   = obj1.transform.position;
        rot   = obj1.transform.rotation;
    }
Esempio n. 2
0
 public PrefabPool(Transform Prefab, SpawnPoolV1 spawnpool)
 {
     trans = Prefab;
     obj   = Prefab.gameObject;
     sp    = spawnpool;
 }