Esempio n. 1
0
        /// <summary>
        /// Tries to get the <see cref="Vector3"/> used for a specific <see cref="SpawnLocation"/>.
        /// </summary>
        /// <param name="location">The <see cref="SpawnLocation"/> to check.</param>
        /// <returns>The <see cref="Vector3"/> used for that spawn location. Can be <see cref="Vector3.zero"/>.</returns>
        public static Vector3 GetPosition(this SpawnLocation location)
        {
            Transform transform = location.GetDoor();

            if (transform == null)
            {
                return(default);
Esempio n. 2
0
        public static Vector3 TryGetLocation(this SpawnLocation location)
        {
            Vector3 pos = Vector3.zero;

            float     modifier  = SpawnLocationData.ReversedLocations.Contains(location) ? -3f : 3f;
            Transform transform = location.GetDoor();

            if (transform != null)
            {
                pos = (transform.position + (Vector3.up * 1.5f)) + (transform.forward * modifier);
            }

            return(pos);
        }