Inheritance: MonoBehaviour
Esempio n. 1
0
 private void Start()
 {
     stateManager     = StateManager.Instance;
     spawnLevels      = GameObject.FindGameObjectWithTag("Managers").GetComponent <SpawnLevels>();
     cameraScript     = Camera.main.GetComponent <CameraScript>();
     powerBitMovement = GameObject.FindGameObjectWithTag("PowerBit").GetComponent <PowerBitMovement>();
 }
 private void Start()
 {
     stateManager        = StateManager.Instance;
     cameraScript        = Camera.main.GetComponent <CameraScript>();
     backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>();
     spawnLevels         = GameObject.FindGameObjectWithTag("Managers").GetComponent <SpawnLevels>();
     hook = GameObject.FindGameObjectWithTag("Hook");
 }