void Start() { DefaultRotationSpeed = RotationSpeed; GameMaster = GameObject.Find("GameMaster"); SpawnBallControllerScript = GameMaster.GetComponent <SpawnBallController>(); WinnerControllerScript = GameMaster.GetComponent <WinnerController>(); }
void Start() { DefaultTimer = Timer; SetBlackhole(); GetBlackholePosition(); ChumAnimator = gameObject.GetComponent <Animator>(); GameMaster = GameObject.Find("GameMaster"); SpawnBallControllerScript = GameMaster.GetComponent <SpawnBallController>(); }
void Start() { SpawnBallControllerScript = gameObject.GetComponent <SpawnBallController>(); WinnerControllerScript = gameObject.GetComponent <WinnerController>(); }