public GeometryCollection(IEnumerable<IGeometry> geometries) { var items = (geometries ?? new IGeometry[0]).ToList(); Geometries = new SpatialReadOnlyCollection<IGeometry>(items); }
public GeometryCollection() { Geometries = new SpatialReadOnlyCollection<IGeometry>(new IGeometry[0]); }
public Polygon(LinearRing shell, IEnumerable <LinearRing> holes) { Shell = shell; Holes = new SpatialReadOnlyCollection <LinearRing>(holes ?? new LinearRing[0]); }
public Polygon(LinearRing shell, IEnumerable<LinearRing> holes) { Shell = shell; Holes = new SpatialReadOnlyCollection<LinearRing>(holes ?? new LinearRing[0]); }
public GeometryCollection(IEnumerable <IGeometry> geometries) { var items = (geometries ?? new IGeometry[0]).ToList(); Geometries = new SpatialReadOnlyCollection <IGeometry>(items); }
public GeometryCollection() { Geometries = new SpatialReadOnlyCollection <IGeometry>(new IGeometry[0]); }