Esempio n. 1
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 protected override void Prepare(JoobContext ctx, Root root)
 {
     _layer = new SpatialLayer {
         Name = _layerName
     };
     root.OtherSpatialLayers.Add(_layer);
 }
Esempio n. 2
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 public DenseLayerVisualizer(SpatialLayer spatialLayer, TreeLayer combinationLayer, DenseLayer denseLayer, string[] actionIndex)
 {
     _actionIndex      = actionIndex;
     _spatialLayer     = spatialLayer;
     _combinationLayer = combinationLayer;
     _denseLayer       = denseLayer;
     _spatialVisuals   = GameObject.Instantiate(Resources.Load <GameObject>("DenseLayerVisualizer"));
     _outputVisuals    = GameObject.Instantiate(Resources.Load <GameObject>("OutputLayerVisualizer"));
 }
Esempio n. 3
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 public ConvLayerVisualizer(SpatialLayer layer)
 {
     _layer = layer;
 }