// Update is called once per frame void Update() { if (chamaChefe < 10) { ControlaSpawns(); } else { chefao3.SetActive(true); SpanwsD.SetActive(false); SpanwsE.SetActive(false); } }
public void ControlaSpawns() { tempo += Time.deltaTime; if (tempo > 5) { SpanwsD.SetActive(false); SpanwsE.SetActive(true); } if (tempo > 10) { tempo = 0; SpanwsD.SetActive(true); SpanwsE.SetActive(false); chamaChefe++; } }