public void levelComplete()
 {
     spacecraftMovement.disableMovement();
     spacecraftDeath.enabled = false;
     cinemachine.enabled     = false;
     spacecraftMovement.increaseCraftSpeed(winSpeed);
 }
 void endCountdown()
 {
     //enable controls
     playLevelCountdown         = false;
     spacecraftControls.enabled = true;
     spacecraftMovement.increaseCraftSpeed(spacecraftSpeedMultiplyer);
     gameMaster.disableCountdown();
     levelTime.startTimer();
 }