public void ExecuteTest() { float max_err = 0; foreach (int batch in new int[] { 1, 2 }) { foreach (int inchannels in new int[] { 3, 5 }) { foreach (int scale in new int[] { 2, 3, 4 }) { foreach (int outwidth in new int[] { 5, 7, 11 }) { foreach (int outheight in new int[] { 5, 7, 11 }) { foreach (int outdepth in new int[] { 5, 7, 11 }) { int inwidth = outwidth * scale, inheight = outheight * scale, indepth = outdepth * scale, outchannels = inchannels * scale * scale * scale; float[] xval = (new float[inwidth * inheight * indepth * inchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray(); Map3D x = new Map3D(inchannels, inwidth, inheight, indepth, batch, xval); Map3D y = Reference(x, scale); OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map3D(inchannels, inwidth, inheight, indepth, batch), xval); OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map3D(outchannels, outwidth, outheight, outdepth, batch)); SpaceToChannel ope = new SpaceToChannel(inwidth, inheight, indepth, inchannels, scale, batch); ope.Execute(x_tensor, y_tensor); float[] y_expect = y.ToArray(); float[] y_actual = y_tensor.State; CollectionAssert.AreEqual(xval, x_tensor.State); AssertError.Tolerance(y_expect, y_actual, 1e-7f, 1e-5f, ref max_err, $"mismatch value {inchannels},{outchannels},{scale},{inwidth},{inheight},{indepth},{batch}"); Console.WriteLine($"pass: {inchannels},{scale},{inwidth},{inheight},{indepth},{batch}"); } } } } } } Console.WriteLine($"maxerr:{max_err}"); }
public void SpeedTest() { int inwidth = 64, inheight = 64, indepth = 64, inchannels = 32, scale = 2; int outwidth = inwidth / scale, outheight = inheight / scale, outdepth = indepth / scale, outchannels = inchannels * (scale * scale * scale); OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map3D(inchannels, inwidth, inheight, indepth)); OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map3D(outchannels, outwidth, outheight, outdepth)); SpaceToChannel ope = new SpaceToChannel(inwidth, inheight, indepth, inchannels, scale); Stopwatch sw = new Stopwatch(); sw.Start(); ope.Execute(x_tensor, y_tensor); ope.Execute(x_tensor, y_tensor); ope.Execute(x_tensor, y_tensor); ope.Execute(x_tensor, y_tensor); sw.Stop(); Console.WriteLine($"{sw.ElapsedMilliseconds / 4} msec"); }