public void StartMoveRight() { CheckToBeDeleted(); state = CustomerState.CustomerStateWalking; orientation = CustomerOrientation.CustomerOrientedRight; Shape.Direction.X = Constants.CUSTOMER_VELOCITY_X; }
public Customer(string name) { DestinationReached = false; CustomerInTransport = false; ToBeDeleted = false; orientation = CustomerOrientation.CustomerOrientedRight; state = CustomerState.CustomerStateStanding; Shape = new DynamicShape(new Vec2F(), new Vec2F(0.06f, 0.04f)); }
public void StopMoving() { state = CustomerState.CustomerStateStanding; }