Esempio n. 1
0
        /// <summary>
        /// Adding a new highscore event
        /// </summary>
        public void OnAddScore()
        {
            //Make sure the name isn't whitespace
            if (string.IsNullOrWhiteSpace(this.enteredName.text))
            {
                return;
            }

            //Create highscore
            Highscore highscore = new Highscore(this.enteredName.text.Trim(), GameLogic.CurrentGame.Score);

            this.labels.Add(highscore, Instantiate(this.scorePrefab, this.content, false));
            HighscoreController.Instance.AddHighscore(highscore);

            //Update positions
            int i = 1;

            foreach (KeyValuePair <Highscore, Text> label in this.labels)
            {
                UpdateLabel(label.Key, label.Value, i++);
            }

            //Turn off button
            this.nameField.interactable = false;
        }
Esempio n. 2
0
        /// <summary>
        /// Update highscore position
        /// </summary>
        /// <param name="highscore">Highscore value</param>
        /// <param name="label">Text label</param>
        /// <param name="i">Position in the list</param>
        private void UpdateLabel(Highscore highscore, Text label, int i)
        {
            //Set position
            Vector2 position = label.rectTransform.anchoredPosition;

            position.y = this.spacing * i;
            label.rectTransform.anchoredPosition = position;
            //Set text
            label.text = $"{i}.\t{highscore}";
        }