// TODO - population in cargo? // TODO - enemy troops in cargo? or can those go under Units? public void Dispose() { SpaceObject.Dispose(); foreach (var u in Units) { u.Dispose(); } }
// TODO - population in cargo? // TODO - enemy troops in cargo? or can those go under Units? public void Dispose() { SpaceObject.Dispose(); foreach (var u in Units) { u.Dispose(); } }