public SpaceCenter GetSpaceCenter() { if (_spaceCenter == null) { _spaceCenter = gameObject.AddComponent <SpaceCenter>(); gameObject.SetActive(true); _spaceCenter.cb = staticInstance.CelestialBody; _spaceCenter.name = SpaceCenterName; _spaceCenter.AreaRadius = 3000; _spaceCenter.spaceCenterAreaTrigger = SpaceCenterManager.KSC.spaceCenterAreaTrigger; _spaceCenter.enabled = true; _spaceCenter.Start(); } return(_spaceCenter); }