Esempio n. 1
0
 private void AddSoundIfComplete()
 {
     if (_soundToAdd != null &&
         !string.IsNullOrWhiteSpace(_soundToAdd.AudioFile) &&
         !string.IsNullOrWhiteSpace(_soundToAdd.ImageFile))
     {
         Items.Clear();
         SoundService.AddSound(_soundToAdd);
         SoundService.GetAllSounds().ForEach(a => Items.Add(a));
         _soundToAdd = null;
     }
 }
Esempio n. 2
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        private void AddSound(object sender, EventArgs e)
        {
// ReSharper disable once LocalizableElement
            openFileDialog1.Filter      = "Audio Files (*.wav, *.mp3)|*.wav;*.mp3";
            openFileDialog1.FileName    = null;
            openFileDialog1.Multiselect = false;
            var dialogResult = openFileDialog1.ShowDialog(this);

            if (dialogResult == DialogResult.OK && openFileDialog1.SafeFileName != null)
            {
                _soundService.AddSound(_settings, openFileDialog1.FileName, openFileDialog1.SafeFileName);
                RefreshSoundList();
            }
        }
Esempio n. 3
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        /// <summary />
        public Sound()
        {
            _volume          = 1;
            StartingPosition = TimeSpan.Zero;
            _pitch           = 1;
            _soundId         = new Content <AudioData>();
            _minDistance     = 0;
            _maxDistance     = 1000;

            OnLoop  = new Signal <string, int>(this);
            Ended   = new Signal <string>(this);
            Loaded  = new Signal <string>(this);
            Paused  = new Signal <string>(this);
            Played  = new Signal <string>(this);
            Resumed = new Signal <string>(this);
            Stopped = new Signal <string>(this);

            SoundService.AddSound(this);
        }