protected void Setup() { if (pipeOrgan == null) { pipeOrgan = SoundPuzzleOrgan.instance; } if (pipeOrgan == null) { Debug.Log(gameObject.name + " " + this.name + ":'Lonely, i feel so lonely... i've got no Organ to play with me!'"); } if (quizMaster == null) { quizMaster = SoundPuzzleRiddler.instance; } if (quizMaster == null) { Debug.Log(gameObject.name + " " + this.name + ":'Lonely, i feel so lonely... i've got no Riddler to play with me!'"); } nextDeafDuration = minDontReactSeconds; if (transform.childCount > 0) { unpressedPosition = transform.GetChild(0).localPosition; pressedPosition = unpressedPosition; pressedPosition.y += pressedDownOffset; } }
void Awake() { if (instance != null) { Debug.Log("Two " + this.name + " " + instance.gameObject.name + "/" + this.gameObject.name); } instance = this; }