Esempio n. 1
0
    public void FinalizeSoundObject()
    {
        if (noOfSoundObjects >= 100)
        {
            return;
        }

        SoundObjectInstance.transform.position = TapToPlaceInstance.transform.position;

        SoundObjectInstance.Enter();

        Interface.gameObject.SetActive(true);

        GameObject.Destroy(TapToPlaceInstance);
        TapToPlaceInstance = null;

        SoundObjectInstance.StopRecording();

        recording = false;
    }