// 提示音提醒 方法 private void Ring() { Stream stream = TitleContainer.OpenStream(SoundModel.GetSoundUriByID(soundId)); effectInstance = SoundEffect.FromStream(stream).CreateInstance(); FrameworkDispatcher.Update(); int times = 20; new Thread(new ParameterizedThreadStart(param => { do { if (effectInstance.State.Equals(SoundState.Stopped)) { effectInstance.Play(); times--; } Thread.Sleep(2000); if (times == 0) { break; } if (loopPlay == false) { break; } } while (true); })).Start(); }
private static async Task Say(IAudioClient connection, SoundModel sound) { try { await connection.SetSpeakingAsync(true); // send a speaking indicator var psi = new ProcessStartInfo { FileName = "ffmpeg", Arguments = $@"-i ""{sound.path}"" -ac 2 -f s16le -ar 48000 pipe:1", RedirectStandardOutput = true, UseShellExecute = false }; var ffmpeg = Process.Start(psi); var output = ffmpeg.StandardOutput.BaseStream; var discord = connection.CreatePCMStream(AudioApplication.Mixed); await output.CopyToAsync(discord); await discord.FlushAsync(); await connection.SetSpeakingAsync(false); // we're not speaking anymore Program.playingSound = false; } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine($"- {ex.StackTrace}"); } }
// Use this for initialization public void SetUp(CameraHandler p_camera, SpawnPoint p_spawnPoint, SoundModel p_soundModel) { _rigidBody = GetComponent <Rigidbody2D>(); _animator = GetComponent <Animator>(); _camera = p_camera; _spawnPoint = p_spawnPoint; _originalBugScaleSize = transform.localScale; soundModel = p_soundModel; audioSource = GetComponent <AudioSource>(); _mosquitoMovement = new MosquitoMovement(this, _camera); _mosquitoBloodSucker = new MosquitoBloodSuck(this, transform.Find("BUG_BODY DOWN").GetComponent <Anima2D.SpriteMeshInstance>()); _seperableReporters = GetComponentsInChildren <CollisionReporter>().ToList().FindAll(x => x.isBreakable); foreach (Transform child in transform) { bodyContainer.Add(child.transform.name, new MosquitoBodyContainer(child.transform, child.localPosition, child.localRotation)); } _camera.ForceAlignWithTarget(transform); _subtitleText = transform.Find("world_ui/subtitle").GetComponent <Text>(); _typeWriter = GetComponentInChildren <TextEffect.TypeWriter>(); _typeWriter.AddMessage(_subtitleText, "OK, I'm in"); Init(); }
public async Task UploadSound(string command = null) { if (command == null && Context.Message.Attachments.Count <= 0) { await Context.User.SendMessageAsync("Please upload the file here and use the following command. !upload soundName"); return; } if (Context.Message.Attachments.ElementAt(0).Filename.Contains(".mp3")) { using (var client = new WebClient()) { client.DownloadFile(Context.Message.Attachments.ElementAt(0).Url, "./sounds/" + command + ".mp3"); } var temp = new SoundModel { command = command, path = "./sounds/" + command + ".mp3", }; SoundManager.SoundManager.AddSound(temp); await Context.User.SendMessageAsync("Sound is uploaded with command " + command + ". Tell TPU to enable the command"); } else { await Context.User.SendMessageAsync("Only .mp3 files are allowed. Please convert it first"); } }
public SoundModel LoadAudio() { SoundModel model = new SoundModel(); model.bgmDict = Resources.LoadAll<AudioClip>("Audio/BGM").ToDictionary(bgm => bgm.name); model.clipDict = Resources.LoadAll<AudioClip>("Audio/SE").ToDictionary(se => se.name); return model; }
public SoundController(SoundManager view,SoundModel model) { this.bgmManager = view.transform.FindChild("BGMManager"); this.seManager = view.transform.FindChild("SEManager"); this.bgmSource = this.bgmManager.GetComponent<AudioSource>(); this.view = view; this.soundModel = model; CreateSEChannels(this.soundModel.seVolume); }
private void Reload() { SoundManager.GetSounds().ForEach(definition => SettingsManager.Cache.Add(SoundModel.fromDefinition(definition))); SettingsManager.Save(); views.Clear(); foreach (Definition definition in SoundManager.GetSounds()) { views.Add(creationDelegate(SoundModel.fromDefinition(definition))); } }
private void PlayList_OnSelectionChanged(object sender, SelectionChangedEventArgs e) { if (!isFirstTime && FacadeClass.soundIndex != PlayList.SelectedIndex) { string url = string.Concat(new List <string>() { FacadeClass.baseSoundURI, (SoundModel.GetEnumerable()).ElementAt(PlayList.SelectedIndex) }); GeneralObject.MainFacade.PlayStopSound(GeneralObject._backgroundPlayer, playingCommand.play, url); FacadeClass.soundIndex = PlayList.SelectedIndex; } isFirstTime = false; }
/// <summary> /// Initializes the Settings Manager. /// </summary> public static void Init() { Log.Debug("Starting the SettingsManager"); if (!File.Exists(AppSettings.SoundSettingsFilePath)) { Cache = new List <SoundModel>(); foreach (var definition in SoundManager.Cache.SoundList) { Cache.Add(SoundModel.fromDefinition(definition)); } CreateStandardFile(); } else { try { var readText = File.ReadAllText(AppSettings.SoundSettingsFilePath); if (string.IsNullOrWhiteSpace(readText)) { File.Delete(AppSettings.SoundSettingsFilePath); CreateStandardFile(); } List <JsonSoundModel> jsonModels = JsonConvert.DeserializeObject <List <JsonSoundModel> >(readText); Cache = new List <SoundModel>(); foreach (JsonSoundModel model in jsonModels) { Cache.Add(SoundModel.fromJsonSoundModel(model)); } } catch (Exception exception) { File.Delete(AppSettings.SoundSettingsFilePath); Log.Error("Settings Manager initialization failed!", exception); } } Cache.RemoveAll(item => item.Name == "DummyItem"); if (Settings.Default.EnableSoundHotKeys) { // When the Definitions are read in, the application can start setting up the Keybinds. (Keybinds are stored in the soundSettings.json!) KeybindManager.SetKeybinds(); } }
public static bool CheckDuplicate(SoundModel soundModel) { // Poor mans implementation. try { HotkeyManager.Current.AddOrReplace(soundModel.Name, soundModel.HotKey.Key, soundModel.HotKey.Modifier, PlaySound); } catch (HotkeyAlreadyRegisteredException) { return(true); } return(false); }
public override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); if (Arguments != null) { int saunaId = Arguments.GetInt(Helpers.Helpers.ARG_1); this.saunaModel = DbController.Instance.GetSauna(saunaId); this.soundModel = this.saunaModel.Sound; this.songsAdapter = new SongsAdapter(this.songModels); } }
public SettingsForTwo() { InitializeComponent(); FirstClick(null, null); SecondClicked = false; Style.SelectedIndex = GeneralObject.style; PlayList.ItemsSource = SoundModel.GetEnumerable(); DataContext = GeneralObject._gameViewModel; Slider.Value = GeneralObject._backgroundPlayer.Volume * 100; PlayList.SelectedIndex = SoundModel.GetEnumerable() .ToList() .IndexOf(SoundModel.GetEnumerable().Where(s => GeneralObject._backgroundPlayer.Source.ToString().Contains(s)).First()); ClrPcker_Background.SelectedColorChanged += (sender, e) => { ClrPcker_Background_SelectedColorChanged(null, null); }; }
private void phoneApplicationService_Deactivated(object sender, DeactivatedEventArgs e) { // 重复模式下,不添加到系统提示。 if (timingViewModel.IsRepeat) { return; } Alarm alarm = new Alarm("alarm"); var soundUri = SoundModel.GetSoundUriByID(soundId); if (string.IsNullOrEmpty(soundUri)) { // alarm.sound 空白或滴 alarm.Sound = new Uri("Sounds/BeepNone.wav", UriKind.Relative); } else { alarm.Sound = new Uri(soundUri, UriKind.Relative); } DateTime now = DateTime.Now; DateTime showTime = DateTime.Parse(timingViewModel.ShowTime); now = now.AddHours(showTime.Hour); now = now.AddMinutes(showTime.Minute); now = now.AddSeconds(showTime.Second); alarm.BeginTime = now; alarm.ExpirationTime = now.AddMinutes(5); alarm.Content = timingViewModel.InputCountdownTime.ToString("HH:mm:ss") + "\r\n" + timingViewModel.Name; try { if (alarm.BeginTime.Second <= 30 && alarm.BeginTime.Hour == DateTime.Now.Hour && alarm.BeginTime.Minute == DateTime.Now.Minute) { alarm.BeginTime = alarm.BeginTime.AddMinutes(1); } if (ScheduledActionService.Find(alarm.Name) != null) { ScheduledActionService.Remove(alarm.Name); Logger.Log("ScheduledActionService.Replace(alarm);"); } ScheduledActionService.Add(alarm); Logger.Log(" ScheduledActionService.Add(alarm);"); } catch (Exception ex) { Logger.Log(ex); } }
public void Play(int id) { if (effectInstance != null && effectInstance.State == SoundState.Playing) { effectInstance.Stop(); } SoundModel selectedSound = Sounds.First(s => s.ID == id); var stream = TitleContainer.OpenStream(selectedSound.Uri); effectInstance = SoundEffect.FromStream(stream).CreateInstance(); FrameworkDispatcher.Update(); effectInstance.Play(); }
public ActionResult EditMusic() { if (Session["Status"] != null && Session["Status"].ToString() == "0") { var temp_music = new SoundModel() { genre = db.Genres.ToList(), sound = db.Sounds.ToList(), sound_gener = db.Sound_gener.ToList() }; return(View(temp_music)); } else { return(RedirectToAction("Index")); } }
public M4ViewModel(CModel cModel, IEventAggregator ea) { MyCModel = cModel; _ea = ea; //モデルの生成 MySoundModel = new SoundModel(MyCModel, _ea); _ea.GetEvent <LanguageChangeEvent>().Subscribe(ChangedLang); //TabItemのHeaderになる言葉を多言語設定の為Resoucesから取り出す Title = CModel.GetLocalizedValue <string>("TITLEM4"); Plot1 = MySoundModel.PlotModelRT; MyType = EnumDefines.RBEnum.RB1; SetupTimer(); }
/// <summary> /// Changes the Sound and writes it to the disk. /// </summary> /// <param name="soundModel">Sound to change</param> public static void Update(SoundModel soundModel) { Log.Debug($"Changing Definition of {soundModel.Name}"); for (int i = 0; i < Cache.Count; i++) { if (Cache[i].Name == soundModel.Name) { Cache[i] = soundModel; Save(); return; } } Log.Error("NO MATCH!"); }
public object Load(DataSourceBase ds, List <FormatParameter> parameters) { var sampleRate = (int)parameters.FirstOrDefault(item => item.Name == "SAMPLE_RATE").Value; var bitsPerSample = (int)parameters.FirstOrDefault(item => item.Name == "BITS_PER_SAMPLE").Value; var channels = (int)parameters.FirstOrDefault(item => item.Name == "CHANNELS").Value; //Remember to set source stream to begining ds.Stream.Seek(0, SeekOrigin.Begin); var reader = new BinaryReader(ds.Stream); var pcmSampleBytes = reader.ReadBytes((int)ds.Stream.Length); var sound = new SoundModel(); sound.BitsPerSample = bitsPerSample; sound.SampleRate = sampleRate; sound.Channels = channels; sound.Data = pcmSampleBytes; return(sound); }
public override void OnNotify(string p_event, params object[] p_objects) { base.OnNotify(p_event, p_objects); switch (p_event) { case EventFlag.Game.SetUp: { Debug.Log("Game Start"); //PreparePhrase(); view = MainApp.Instance.view; _mosquitoHandler = view.GetViewObject <MosquitoHandler>(); _background = view.GetViewObject <BackgroundView>(); _gameModel = MainApp.Instance.model.FindModel <GameModel>(); _soundModel = MainApp.Instance.model.FindModel <SoundModel>(); _camera = Camera.main.transform.GetComponent <CameraHandler>(); _gameUIController = GetComponentInChildren <GameUIController>(); _gameUIController._modalView.CloseAll(); GameStart(); } break; case EventFlag.Game.GameEnd: { Debug.Log("Game end"); //Call end game modal EndGameModal endGameModal = _gameUIController._modalView.GetModal <EndGameModal>(); _gameUIController.OpenModal(endGameModal, p_objects); } break; case EventFlag.Game.Restart: { CleanUp(); _mosquitoHandler.Init(); } break; } }
public async Task RemoveAsync(SoundModel sound) { await _soundRepository.RemoveAsync(sound.Adapt <SoundEntity>()); }
public SoundClassifier(IJSInProcessRuntime runtime, SoundModel model, SoundOptions serializableOptions = null) { Runtime = runtime; Init(model.ToString(), serializableOptions); }
public SoundModel ToSoundModel() { return(SoundModel.fromDefinition(SoundManager.GetSound(Sound.Name))); }
/// <summary> /// Registers a Sound into the Manager. /// </summary> /// <param name="soundModel">Sound to be registered</param> private static void Add(SoundModel soundModel) { Log.Debug("Registering Definition!"); Cache.Add(soundModel); Save(); }
public void Dispose() { this.soundModel = null; this.view = null; }
public static void AddSound(SoundModel item) { soundList.Add(item); SoundLoader.writeList(); }
public async void FileDropped(DragEventArgs e) { var dragFileList = ((DataObject)e.Data) .GetFileDropList(); foreach (var file in dragFileList) { if (Path.GetExtension(file) != ".mp3") { break; } _selectedKey = string.Empty; _selectedFilename = Path.GetFileName(file); _hookActivate = true; VolumeSliderIsVisible = Visibility.Hidden; await Task.Run(() => { SetHookAlert = "”становите гор¤чую клавишу!"; while (_selectedKey == string.Empty) { } _hookActivate = false; VolumeSliderIsVisible = Visibility.Visible; SetHookAlert = string.Empty; }); if (_selectedKey != string.Empty) { string filePath = Path .Combine(_musicPath, _selectedFilename); if (!File.Exists(filePath)) { try { File.Copy(file, filePath); } catch { } } SoundModel sound = new SoundModel { HotKey = _selectedKey .ToString() .Replace("KEY_", string.Empty) .Replace("OEM_", string.Empty), SoundName = _selectedFilename .Substring(0, _selectedFilename.Length - 4), FullPath = filePath, Id = (Music.Count + 1) }; Music.Add(sound); _selectedFilename = string.Empty; await _soundService.CreateAsync(sound); } } }