/// <summary> /// 预加载系统常用声音 /// </summary> protected void preLoadSound() { //NGUIDebug.Log("预加载系统常用声音"); if (GameCenter.systemSettingMng.OpenSoundEffect) { foreach (SystemSound wav in Enum.GetValues(typeof(SystemSound))) { mySoundLoader.AddCache(GetDescription(wav)); } } //NGUIDebug.Log("预加载系统常用声音finish"); }