Esempio n. 1
0
        private void ApplyListenerTransformToCamera(SoundListenerComponent soundListener, Transform cameraTransform)
        {
            Transform transform = soundListener.transform;

            transform.position = cameraTransform.position;
            transform.rotation = cameraTransform.rotation;
        }
Esempio n. 2
0
        public Player(bool useDynamicController)
        {
            var xform = new TransformComponent(this, Quaternion.Identity);

            xform.Position = new Vector3(0, 0, 8);
            xform.UpdateDerivedData();

            var light = new PointLightEmitterComponent(this);

            light.Light = new Foundation.PointLight()
            {
                Position = Vector3.Zero,
                Color    = new Vector3(0.3f, 1f, 0.3f),
                Radius   = 20f
            };

            var moverConfig = new MoverComponent.MovementConfig()
            {
                Mode = useDynamicController
                    ? MoverComponent.MovementMode.DynamicCharacterControl
                    : MoverComponent.MovementMode.KinematicCharacterControl,
                Speed = 0.1f,
            };

            var dynamic = new DynamicMovementController();
            var mover   = new MoverComponent(this, xform, moverConfig, dynamic);

            dynamic.Mover = mover;

            var camera = new CameraComponent(this);

            camera.PositionOffset = moverConfig.EyeOffset;
            this.EyeOffset        = moverConfig.EyeOffset;

            var listener = new SoundListenerComponent(this, xform);

            this.SetComponents(xform, listener, mover, camera);
        }