void onPressHero(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_hero"); } }
public virtual void show(PopupData pd, string msg = "") { container.SetActive(true); gameObject.SetActive(true); popupData = pd; if (lbMsg != null) { lbMsg.text = msg; } switch (popupSize) { case PopupSize.Big: SoundData.play("uicm_popup_big"); break; case PopupSize.Middle: SoundData.play("uicm_popup_mid"); break; case PopupSize.Small: SoundData.play("uicm_popup_sml"); break; } if (popupPanel != null && useScaleTween && Time.timeScale >= 1.0f) { if (ani != null) { ani.Play(); } } }
void onPressSkill(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_skillrune"); } }
void onPressSummon(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_unitrune"); } }
void onPressMission(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_ms"); } }
void onPressShop(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_shop"); } }
void onPressStart(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_world"); } }
void onPressFriend(GameObject go, bool state) { if (state == true) { SoundData.play("uibt_friend"); } }
public override void show() { base.show(); SoundData.play("uirn_runepopup"); btnSort.gameObject.SetActive(true); popupSort.hide(); setMode(Mode.Normal); selectSlot = null; updateGold(); updateRuby(); updateRuneStone(); tabPlayer.tabChangeDispatcher -= changePlayerTab; tabPlayer.tabChangeDispatcher += changePlayerTab; tabPlayer.init(GameIDData.Type.Skill); refreshSort(); refreshMySkills(); refreshSkillInven(true); reinforcePanel.hide(); composePanel.hide(); sellPanel.hide(); TutorialManager.instance.check("T37"); // if(GameDataManager.instance.historySkillRunes == null) EpiServer.instance.sendSkillRuneHistory(); }
public void onCompleteShowAni(int slotIndex) { if (_isRewardMotion) { SoundData.play("uirf_impact_old"); _rewardSlots[slotIndex].gameObject.SetActive(true); if (_rewardSlots[slotIndex].particle != null) { _rewardSlots[slotIndex].particle.gameObject.SetActive(true); _rewardSlots[slotIndex].particle.Play(); } } else { _levelupSlots[slotIndex].gameObject.SetActive(true); if (_levelupSlots[slotIndex].itemSlot.particle != null) { _levelupSlots[slotIndex].itemSlot.particle.gameObject.SetActive(true); _levelupSlots[slotIndex].itemSlot.particle.Play(); } } _isPlayingEffect = false; }
public virtual void show() { checkInitUI(); gameObject.SetActive(true); if (popupPanel != null && useScaleTween && ani != null && Time.timeScale >= 1.0f) { ani.Play(); } switch (popupSize) { case PopupSize.Big: SoundData.play("uicm_popup_big"); break; case PopupSize.Middle: SoundData.play("uicm_popup_mid"); break; case PopupSize.Small: SoundData.play("uicm_popup_sml"); break; } }
void onClose(GameObject go) { SoundData.play(closeSound); GameManager.me.clearMemory(); hide(); GameManager.me.uiManager.uiMenu.uiWorldMap.checkTutorialStart(false); }
public void onClickBtnWear(GameObject go) { if (btnClose.gameObject.activeSelf == false) { return; } switch (data.partsData.type) { case HeroParts.HEAD: SoundData.play("uihe_attach_hat"); break; case HeroParts.BODY: SoundData.play("uihe_attach_amr"); break; case HeroParts.WEAPON: SoundData.play("uihe_attach_wpn"); break; case HeroParts.VEHICLE: SoundData.play("uihe_attach_pet"); break; } hide(); EpiServer.instance.sendChangeEquip(data.serverId); }
public virtual void onPressBackToMainMenu(GameObject go, bool state) { if (state) { SoundData.play("uibt_back"); } }
public static void playBattleBGM() { if (nowPlayingBattleBgm == null) { return; } SoundData.play(nowPlayingBattleBgm); }
IEnumerator onAniSound(float soundDelay, string soundId) { yield return(new WaitForSeconds(soundDelay)); if (_isEnabled) { SoundData.play(soundId); } }
void playCast2() { if (GameManager.me != null) { SoundData.play("uigt_cast2"); } else { playSound("uigt_cast2"); } }
public void playSound(bool isUp) { if (isUp) { SoundData.play(soundUp); } else { SoundData.play(soundDown); } }
void playDelayComposeCardSound() { if (GameManager.me != null) { SoundData.play("uicm_cards"); } else { playSound("uicm_cards"); } }
void playImpactSound() { if (GameManager.me != null) { SoundData.play("uirf_impact"); } else { playSound("uirf_impact"); } }
public void onClickCancelSub(GameObject go) { SoundData.play("uihe_changehero"); if (GameDataManager.instance.serverHeroData.Count == 1) { return; } EpiServer.instance.sendChangeHero(GameDataManager.instance.selectHeroId, string.Empty); }
void onPressOpenShop(GameObject go, bool state) { if (GameManager.me.uiManager.uiLoading.gameObject.activeSelf) { return; } if (state) { SoundData.play("uibt_shop"); } }
void refreshList() { SoundData.play("uirn_arrange"); for (int i = 0; i < buttons.Length; ++i) { buttons[i].value = (buttons[i].name == list.sortType); buttons[i].collider.enabled = (buttons[i].name != list.sortType); } list.draw(); }
void playBreakSound() { // uicp_break : A급이상 연출스타트시 <WMV> if (GameManager.me != null) { SoundData.play("uicp_break"); } else { playSound("uicp_break"); } }
void onPressChampionship(GameObject go, bool state) { if (GameManager.me.uiManager.uiLoading.gameObject.activeSelf) { return; } if (state) { SoundData.play("uibt_gamemode"); } }
IEnumerator startEndEffect() { int index = 0; while (true) { goOnEffectBorderContainer.SetActive(index % 2 == 0); ++index; if (index > 6) { break; } yield return(Util.ws01); } isReady = true; GameManager.soundManager.stopLoopEffect(); SoundData.play("uifr_bonusstop"); GameManager.me.uiManager.uiMenu.uiFriend.btnReceiveBonus.isEnabled = (GameDataManager.instance.friendPoint >= GameDataManager.instance.slotMachinePrice); if (TutorialManager.instance.isTutorialMode == false) { UISystemPopup.checkLevelupPopupWithoutCallback(); } GameManager.me.uiManager.uiMenu.uiFriend.btnBack.isEnabled = true; GameManager.me.uiManager.uiMenu.uiFriend.btnInvite.isEnabled = true; GameManager.me.uiManager.uiMenu.uiFriend.lbSlotMachinePrice.text = Util.GetCommaScore(GameDataManager.instance.slotMachinePrice); if (receiveReward.code == WSDefine.REWARD_TYPE_ITEM || receiveReward.code == WSDefine.REWARD_TYPE_GACHA) { RuneStudioMain.instance.playMakeResult(new string[] { receiveReward.itemId }, false); } else if (receiveReward.code == WSDefine.REWARD_TYPE_RUNE) { RuneStudioMain.instance.playMakeResult(new string[] { slotMachinePacketInfo.rewardItem }, false); } else { GameManager.me.uiManager.rewardNotice.start(true, receiveReward); } if (TutorialManager.nowPlayingTutorial("T15", 4)) { TutorialManager.instance.subStep = 6; EpiServer.instance.sendCompleteTutorial("T15"); } }
IEnumerator playDelaySoundCT(string id, float delay) { yield return(new WaitForSeconds(delay)); if (GameManager.me != null) { SoundData.play(id); } else { playSound(id); } }
void onClickChloe(GameObject go) { if (GameDataManager.instance.heroes.ContainsKey(Character.CHLOE)) { SoundData.play("uihe_changehero"); setCharacter(Character.CHLOE); //EpiServer.instance.sendChangeHero(Character.CHLOE, true) ; } else { UISystemPopup.open(UISystemPopup.PopupType.YesNoPrice, Util.getUIText("BUY_HERO", Util.getUIText("CHLOE")), onBuyChloe, null, GameDataManager.instance.heroPrices[Character.CHLOE].ToString()); } }
public void onCompleteMakeDOpen() { #if UNITY_EDITOR Debug.Log("onCompleteMakeDOpen"); #endif if (GameManager.me != null) { SoundData.play("uicm_result1"); } else { playSound("uicm_result1"); } }
public void onStartEvolveShotC() { #if UNITY_EDITOR Debug.Log("onStartEvolveShotC"); #endif if (GameManager.me != null) { SoundData.play("ui_evolve_shot"); } else { playSound("ui_evolve_shot"); } }