public void ClearSoundClipResource() { foreach (string name in _dictionarySoundClip.Keys) { SoundClip soundClip = _dictionarySoundClip[name]; if (soundClip.HasLoaded) { Resources.UnloadAsset(soundClip.Clip); soundClip.ClearClip(); } } for (int i = 0; i < _sfxChannelsNumber; i++) { _sfxChannel[i].clip = null; } }