Esempio n. 1
0
    public void Setup()
    {
        var random = new Random();

        data = new MyClass[N];
        for (int i = 0; i < N; ++i)
        {
            data[i] = MyClass.Generate(random, N * 10, 25);
        }

        // Compile order methods
        List <SortBy> sortBys = new List <SortBy>
        {
            new SortBy {
                PropName = "IntProp2", Ascending = true
            },
            new SortBy {
                PropName = "StrProp1", Ascending = false
            }
        };
        Func <MyClass, MyClass, int> sortMyClass = SortFuncCompiler.MakeSortFunc <MyClass>(sortBys);

        linqComparer   = new MyComparer <MyClass>(sortMyClass);
        nativeComparer = new MyComparer <MyClass>(Sorters.SortOneIntOneStrHC);
    }
Esempio n. 2
0
    public void Setup()
    {
        var random = new Random();

        data = new MyClass[N];
        for (int i = 0; i < N; ++i)
        {
            data[i] = MyClass.Generate(random, N * 10, 25);
        }

        List <SortBy> sortBys = new List <SortBy>
        {
            new SortBy {
                PropName = "IntProp2", Ascending = true
            },
            new SortBy {
                PropName = "StrProp1", Ascending = false
            }
        };

        Func <MyClass, MyClass, int> generatedSortFunc = SortFuncCompiler.MakeSortFunc <MyClass>(sortBys);

        //Func<MyClass, MyClass, int> generatedSortFunc = SortFuncCompilerFEC.MakeSortFunc<MyClass>(sortBys);

        GeneratedComparer = new MyComparer <MyClass>(generatedSortFunc);
        HandcodedComparer = new MyComparer <MyClass>(SortOneIntOneStrHC);
    }