private void Start() { rb = GetComponent <Rigidbody>(); coll = GetComponent <Collider>(); sonicEmitter = GetComponent <SonicEmitter>(); numTubes = torpedoTubes.Length; foreach (TorpedoTube tube in torpedoTubes) { tube.lastFireTime = Time.time; } }
private void Start() { sonicEmitter = (SonicEmitter)GetComponent(typeof(SonicEmitter)); }