Esempio n. 1
0
    public override void Cancel(BaseScene.INPUT_TYPE type, JoystickManager.JOYSTICK_KEY_STATE keyState, JoystickManager.PLAYER_INDEX player)
    {
        if (SongCard.IsDownloading())
        {
            if (!buyConfirm.gameObject.activeSelf)
            {
                buyConfirm.Show(() =>
                {
                    list.CancelDownload();
                }, "正在下载,是否取消?");
            }
            else
            {
                buyConfirm.gameObject.SetActive(false);
            }
            return;
        }

        Sounder.instance.Play("返回按键");
        if (buyConfirm.gameObject.activeSelf)
        {
            buyConfirm.gameObject.SetActive(false);
        }
        else if (alert.gameObject.activeSelf)
        {
            alert.gameObject.SetActive(false);
            return;
        }
        else
        {
            LoadLevel("Title", false);
        }
    }
Esempio n. 2
0
    public override void PressEnter(BaseScene.INPUT_TYPE type, JoystickManager.JOYSTICK_KEY_STATE keyState, JoystickManager.PLAYER_INDEX player)
    {
        if (SongCard.IsDownloading())
        {
            if (buyConfirm.gameObject.activeSelf)
            {
                buyConfirm.Press();
            }
            return;
        }

        if (buyConfirm.gameObject.activeSelf)
        {
            buyConfirm.Press();
        }
        else if (alert.gameObject.activeSelf)
        {
            alert.gameObject.SetActive(false);
            return;
        }
        else
        {
            if (list.Press())
            {
                GoNext();
            }
        }
    }
Esempio n. 3
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 internal void CancelDownload()
 {
     if (SongCard.cancelCallback != null)
     {
         SongCard.cancelCallback();
     }
     downloading = false;
 }
Esempio n. 4
0
 void Download(SongCard card)
 {
     downloading = true;
     card.Press((b) =>
     {
         if (b)
         {
             LoadCover();
         }
         downloading = false;
     });
 }
Esempio n. 5
0
    public override void Move(int x, int y, BaseScene.INPUT_TYPE type, JoystickManager.JOYSTICK_KEY_STATE keyState, JoystickManager.PLAYER_INDEX player)
    {
        if (!GetCanPress())
        {
            return;
        }

        if (SongCard.IsDownloading())
        {
            if (buyConfirm.gameObject.activeSelf)
            {
                buyConfirm.Move(x);
            }
            return;
        }


        if (buyConfirm.gameObject.activeSelf)
        {
            buyConfirm.Move(x);
        }
        else if (alert.gameObject.activeSelf)
        {
            return;
        }
        else
        {
            Sounder.instance.Play("歌曲切换音效");
            if (list.downloading)
            {
                return;
            }
            if (x != 0)
            {
                difficult.Move(x);
            }
            else if (y != 0)
            {
                list.Move(y);
            }
        }
    }
Esempio n. 6
0
    internal bool Press()
    {
        SongCard card = curCard;


        if (card.isDownloaded && DataUtils.GetSongBuy(card.data))
        {
            return(true);
        }

        bool needBuy  = card.data.price != 0 && !DataUtils.GetSongBuy(card.data);
        bool hasMoney = DataUtils.GetMoney() >= card.data.price;

        if (needBuy)
        {
            if (hasMoney)
            {
                SongListMain.instance.buyConfirm.Show(() =>
                {
                    DataUtils.SetSongBuy(card.data);
                    DataUtils.AddMoney(-card.data.price);
                    card.CheckBuy();
                    Download(card);
                    Sounder.instance.Play("购买歌曲音效");
                }, "使用" + DataUtils.SONG_MONEY + "音乐币购买此音乐");
            }
            else
            {
                SongListMain.instance.Alert("每首歌需要100音乐币,您的音乐币不足!");
                Sounder.instance.Play("BAD音效");
            }
        }
        else
        {
            Download(card);
        }

        return(false);
    }
Esempio n. 7
0
        private void New_Click(object sender, RoutedEventArgs e)
        {
            Songs    song1 = new Songs();
            SongCard song  = new SongCard()
            {
                Margin = new Thickness(25)
            };
            var currentPage = ((MainWindow)Application.Current.MainWindow).CurrentPage.Content;

            if (currentPage == null || (currentPage != null && currentPage.GetType().Name == "AnonimPage"))
            {
                song.Add.Visibility   = Visibility.Hidden;
                song.Tresh.Visibility = Visibility.Hidden;
                song.Pen.Visibility   = Visibility.Hidden;
                song.Visibility       = Visibility.Collapsed;
            }
            else if (currentPage == null || (currentPage != null && currentPage.GetType().Name == "UserPage"))
            {
                song.Add.Visibility   = Visibility.Visible;
                song.Tresh.Visibility = Visibility.Collapsed;
                song.Pen.Visibility   = Visibility.Collapsed;
                song.Visibility       = Visibility.Collapsed;
            }
            else if (currentPage == null || (currentPage != null && currentPage.GetType().Name == "AdminPage"))
            {
                song.Add.Visibility   = Visibility.Hidden;
                song.Tresh.Visibility = Visibility.Visible;
                song.Pen.Visibility   = Visibility.Visible;
                song.Visibility       = Visibility.Visible;
            }

            db.Songs.Add(song1);
            db.SaveChanges();
            db.Songs.Load();
            SearchResultList.ItemsSource = db.Songs.Local;
        }
Esempio n. 8
0
    // Update is called once per frame
    void FixedUpdate()
    {
        if (cards == null || cards.Count == 0 || !initComplete || !isScroll)
        {
            return;
        }

        if (selectIndex < 0)
        {
            selectIndex = 0;
        }
        else if (selectIndex >= dataList.Count)
        {
            selectIndex = dataList.Count - 1;
        }

        float   ty   = -cards[0].index * cardHeight;
        float   tx   = -cards[0].index * xOffset;
        Vector3 temp = Vector3.one;

        float selectedY = 0;
        float selectedX = 0;

        for (int i = 0; i < cards.Count; i++)
        {
            SongCard go = cards[i];
            if (go.resetPositionNow)
            {
                temp.Set(tx, ty, 0);
                go.transform.localPosition = temp;
                go.resetPositionNow        = false;
            }
            else
            {
                temp.Set(tx, go.gameObject.transform.localPosition.y + (ty - go.gameObject.transform.localPosition.y) * speed, 0);
                go.transform.localPosition = temp;
            }

            go.SetHover(go.index == selectIndex);
            if (reach == REACH_STATE.NONE && Mathf.Abs(ty - go.gameObject.transform.localPosition.y) < 0.1f)
            {
                reach = REACH_STATE.REACH;
            }

            float targetS = 1;
            if (go.index == selectIndex)
            {
                curCard   = go;
                selectedX = go.transform.localPosition.x;
                selectedY = go.transform.localPosition.y;
                targetS   = 1.25f;
                ty       -= oneOffset;
            }
            else if (go.index == (selectIndex - 1))
            {
                ty     -= oneOffset * 1.2f;
                targetS = 1.1f;
            }
            else if (go.index == (selectIndex + 1))
            {
                targetS = 1.1f;
                ty     -= oneOffset * 0.5f;
            }
            else if (i == (selectIndex - 2))
            {
                ty -= oneOffset * 0.5f;
            }
            temp.Set(go.transform.localScale.x + (targetS - go.transform.localScale.x) * speed, go.transform.localScale.y + (targetS - go.transform.localScale.y) * speed, 1);
            go.transform.localScale = temp;

            ty -= (i == selectIndex ? hoverH : normalH) - yOffset;
            tx -= xOffset;
        }


        if (reach == REACH_STATE.REACH)
        {
            SongCard g;
            if (direction < 0)
            {
                //向上加
                if (cards[0].index > 0)
                {
                    g = cards[cards.Count - 1];
                    if (selectIndex <= (dataList.Count - upDownLeave - 1))
                    {
                        g.SetData(dataList[cards[0].index - 1]);
                        g.resetPositionNow = true;
                        cards.RemoveAt(cards.Count - 1);
                        cards.Insert(0, g);
                    }
                }
            }
            else if (direction > 0)
            {
                if ((cards[cards.Count - 1].index + 1) < dataList.Count)
                {
                    g = cards[0];
                    if (selectIndex >= upDownLeave)
                    {
                        SongCard sc       = cards[cards.Count - 1];
                        SongData nextData = dataList[sc.data.index + 1];
                        g.SetData(nextData);
                        g.resetPositionNow = true;
                        cards.RemoveAt(0);
                        cards.Add(g);
                    }
                }
            }
            reach = REACH_STATE.DONE;
        }

        temp.Set(transform.localPosition.x + (bornPos.x - selectedX - transform.localPosition.x) * speed, transform.localPosition.y + (-selectedY + hight - transform.localPosition.y) * speed, 0);
        transform.localPosition = temp;

        if (firstTime)
        {
            speed     = .3f;
            firstTime = false;
        }
    }
Esempio n. 9
0
        public async Task UpdateLastPlayedList()
        {
            for (int i = 1; i < Variables.PreviouslyPlayed.Count; i++)
            {
                switch (i)
                {
                case 1:
                    if (Recent1 != null)
                    {
                        Recent1.RemoveFromSuperview();
                        Recent1.Dispose();
                    }
                    UIImage one = await Functions.LoadImage(Variables.PreviouslyPlayed[1].AlbumImage);

                    Recent1              = new SongCard(one, Variables.PreviouslyPlayed[1], (float)(Variables.ScreenWidth * .042f), (float)(Variables.ScreenHeight * .75f), (float)(Variables.ScreenWidth * .20f), (float)(Variables.ScreenHeight * .12f));
                    Recent1.SongClicked += songCardClicked;
                    Recent1.Frame        = new CGRect(x: Variables.ScreenWidth * .042, y: (Variables.ScreenHeight * .775), width: (float)(Variables.ScreenWidth * .20f), height: (float)(Variables.ScreenHeight * .12f));
                    //Recent1.PresentLyrics += asynx;
                    View.AddSubview(Recent1);
                    break;

                case 2:
                    if (Recent2 != null)
                    {
                        Recent2.RemoveFromSuperview();
                        Recent2.Dispose();
                    }
                    UIImage two = await Functions.LoadImage(Variables.PreviouslyPlayed[2].AlbumImage);

                    Recent2              = new SongCard(two, Variables.PreviouslyPlayed[2], (float)(Variables.ScreenWidth * .042f), (float)(Variables.ScreenHeight * .75f), (float)(Variables.ScreenWidth * .20f), (float)(Variables.ScreenHeight * .12f));
                    Recent2.SongClicked += songCardClicked;
                    Recent2.Frame        = new CGRect(x: Variables.ScreenWidth * .042 + (Variables.ScreenWidth * .20f) + Variables.ScreenWidth * .03, y: (Variables.ScreenHeight * .775), width: (float)(Variables.ScreenWidth * .20f), height: (float)(Variables.ScreenHeight * .12f));
                    View.AddSubview(Recent2);
                    break;

                case 3:
                    if (Recent3 != null)
                    {
                        Recent3.RemoveFromSuperview();
                        Recent3.Dispose();
                    }
                    UIImage three = await Functions.LoadImage(Variables.PreviouslyPlayed[3].AlbumImage);

                    Recent3              = new SongCard(three, Variables.PreviouslyPlayed[3], (float)(Variables.ScreenWidth * .042f), (float)(Variables.ScreenHeight * .75f), (float)(Variables.ScreenWidth * .20f), (float)(Variables.ScreenHeight * .12f));
                    Recent3.SongClicked += songCardClicked;
                    Recent3.Frame        = new CGRect(x: Variables.ScreenWidth * .042 + ((Variables.ScreenWidth * .20f) * 2) + ((Variables.ScreenWidth * .03) * 2), y: (Variables.ScreenHeight * .775), width: (float)(Variables.ScreenWidth * .20f), height: (float)(Variables.ScreenHeight * .12f));
                    View.AddSubview(Recent3);
                    break;

                case 4:
                    if (Recent4 != null)
                    {
                        Recent4.RemoveFromSuperview();
                        Recent4.Dispose();
                    }
                    UIImage four = await Functions.LoadImage(Variables.PreviouslyPlayed[4].AlbumImage);

                    Recent4              = new SongCard(four, Variables.PreviouslyPlayed[4], (float)(Variables.ScreenWidth * .042f), (float)(Variables.ScreenHeight * .75f), (float)(Variables.ScreenWidth * .20f), (float)(Variables.ScreenHeight * .12f));
                    Recent4.SongClicked += songCardClicked;
                    Recent4.Frame        = new CGRect(x: Variables.ScreenWidth * .042 + ((Variables.ScreenWidth * .20f) * 3) + ((Variables.ScreenWidth * .03) * 3), y: (Variables.ScreenHeight * .775), width: (float)(Variables.ScreenWidth * .20f), height: (float)(Variables.ScreenHeight * .12f));
                    View.AddSubview(Recent4);
                    break;
                }
            }
        }