// Use this for initialization new void Start() { base.Start(); player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerScript>(); playerSonar = GameObject.FindGameObjectWithTag("Player").GetComponent <SonarPingScript>(); arrowEndLevel = GameObject.Find("arrow"); arrowEndLevel.SetActive(false); }
// Use this for initialization new void Start() { base.Start(); playerSonar = GameObject.FindGameObjectWithTag("Player").GetComponent <SonarPingScript>(); }