Esempio n. 1
0
        public static void Dummies___Should_return_list_with_MinRandomNumberOfElements_to_MaxRandomNumberOfElements_elements___When_parameter_numberOfElements_is_negative()
        {
            // Arrange, Act
            var result1 = Some.Dummies <double>(A.Dummy <NegativeInteger>(), CreateWith.NoNulls);
            var result2 = Some.Dummies <double>(A.Dummy <NegativeInteger>(), CreateWith.ZeroOrMoreNulls);

            var result3 = Some.Dummies <int?>(A.Dummy <NegativeInteger>(), CreateWith.NoNulls);
            var result4 = Some.Dummies <int?>(A.Dummy <NegativeInteger>(), CreateWith.ZeroOrMoreNulls);
            var result5 = Some.Dummies <int?>(A.Dummy <NegativeInteger>(), CreateWith.OneOrMoreNulls);

            var result6 = Some.Dummies <string>(A.Dummy <NegativeInteger>(), CreateWith.NoNulls);
            var result7 = Some.Dummies <string>(A.Dummy <NegativeInteger>(), CreateWith.ZeroOrMoreNulls);
            var result8 = Some.Dummies <string>(A.Dummy <NegativeInteger>(), CreateWith.OneOrMoreNulls);

            var result9  = Some.Dummies <object>(A.Dummy <NegativeInteger>(), CreateWith.NoNulls);
            var result10 = Some.Dummies <object>(A.Dummy <NegativeInteger>(), CreateWith.ZeroOrMoreNulls);
            var result11 = Some.Dummies <object>(A.Dummy <NegativeInteger>(), CreateWith.OneOrMoreNulls);

            // Assert
            result1.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result2.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result3.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result4.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result5.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result6.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result7.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result8.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result9.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result10.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
            result11.Count.Should().BeGreaterOrEqualTo(Some.MinRandomNumberOfElements).And.BeLessOrEqualTo(Some.MaxRandomNumberOfElements);
        }
Esempio n. 2
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        public static void Dummies___Should_return_object_of_type_SomeDummiesList_with_parameters_numberOfElements_and_createWith_stored_in_the_object_under_properties_of_the_same_name___When_called()
        {
            // Arrange
            // note: can't test numberOfElements = 0 with random createWith, because some combinations are not permitted (like creating a list with one or more nulls)
            var numberOfElements1 = ThreadSafeRandom.Next(-100000, -1);
            var numberOfElements2 = ThreadSafeRandom.Next(1, 100000);
            var createWith        = (CreateWith)ThreadSafeRandom.Next(0, Enum.GetNames(typeof(CreateWith)).Length);

            // Act
            var result1 = Some.Dummies <object>(numberOfElements1, createWith);
            var result2 = Some.Dummies <object>(numberOfElements2, createWith);
            var result3 = Some.Dummies <object>(0, CreateWith.ZeroOrMoreNulls);

            // Assert
            var result1AsSomeDummiesList = result1 as SomeDummiesList <object>;
            var result2AsSomeDummiesList = result2 as SomeDummiesList <object>;
            var result3AsSomeDummiesList = result3 as SomeDummiesList <object>;

            result1AsSomeDummiesList.Should().NotBeNull();
            result2AsSomeDummiesList.Should().NotBeNull();
            result3AsSomeDummiesList.Should().NotBeNull();

            result1AsSomeDummiesList.NumberOfElementsSpecifiedInCallToSomeDummies.Should().Be(numberOfElements1);
            result1AsSomeDummiesList.CreateWithSpecifiedInCallToSomeDummies.Should().Be(createWith);

            result2AsSomeDummiesList.NumberOfElementsSpecifiedInCallToSomeDummies.Should().Be(numberOfElements2);
            result2AsSomeDummiesList.CreateWithSpecifiedInCallToSomeDummies.Should().Be(createWith);

            result3AsSomeDummiesList.NumberOfElementsSpecifiedInCallToSomeDummies.Should().Be(0);
            result3AsSomeDummiesList.CreateWithSpecifiedInCallToSomeDummies.Should().Be(CreateWith.ZeroOrMoreNulls);
        }
Esempio n. 3
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        public static void Dummies___Should_return_random_list_with_specified_number_of_elements_and_one_or_more_nulls___When_parameter_createWith_is_OneOrMoreNulls()
        {
            // Arrange, Act
            const int numberOfElements = 3;
            var       result1          = Some.Dummies <int?>(numberOfElements, CreateWith.OneOrMoreNulls);
            var       result2          = Some.Dummies <string>(numberOfElements, CreateWith.OneOrMoreNulls);
            var       result3          = Some.Dummies <object>(numberOfElements, CreateWith.OneOrMoreNulls);

            var result4 = Some.Dummies <int?>(1, CreateWith.OneOrMoreNulls);
            var result5 = Some.Dummies <string>(1, CreateWith.OneOrMoreNulls);
            var result6 = Some.Dummies <object>(1, CreateWith.OneOrMoreNulls);

            // Assert
            result1.Should().HaveCount(numberOfElements).And.Contain((int?)null);
            result1.Where(_ => _ != null).Should().OnlyHaveUniqueItems();

            result2.Should().HaveCount(numberOfElements).And.Contain((string)null);
            result2.Where(_ => _ != null).Should().OnlyHaveUniqueItems();

            result3.Should().HaveCount(numberOfElements).And.Contain((object)null);
            result3.Where(_ => _ != null).Should().OnlyHaveUniqueItems();

            result4.Should().ContainSingle().And.Contain((int?)null);
            result5.Should().ContainSingle().And.Contain((string)null);
            result6.Should().ContainSingle().And.Contain((object)null);
        }
Esempio n. 4
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        public static void Dummies___Should_throw_ArgumentException___When_parameter_createWith_is_OneOrMoreNulls_and_type_to_create_is_a_value_type()
        {
            // Arrange, Act
            var ex1  = Record.Exception(() => Some.Dummies <CreateWith>(3, CreateWith.OneOrMoreNulls));
            var ex2  = Record.Exception(() => Some.Dummies <bool>(3, CreateWith.OneOrMoreNulls));
            var ex3  = Record.Exception(() => Some.Dummies <byte>(3, CreateWith.OneOrMoreNulls));
            var ex4  = Record.Exception(() => Some.Dummies <char>(3, CreateWith.OneOrMoreNulls));
            var ex5  = Record.Exception(() => Some.Dummies <decimal>(3, CreateWith.OneOrMoreNulls));
            var ex6  = Record.Exception(() => Some.Dummies <double>(3, CreateWith.OneOrMoreNulls));
            var ex7  = Record.Exception(() => Some.Dummies <float>(3, CreateWith.OneOrMoreNulls));
            var ex8  = Record.Exception(() => Some.Dummies <int>(3, CreateWith.OneOrMoreNulls));
            var ex9  = Record.Exception(() => Some.Dummies <long>(3, CreateWith.OneOrMoreNulls));
            var ex10 = Record.Exception(() => Some.Dummies <sbyte>(3, CreateWith.OneOrMoreNulls));
            var ex11 = Record.Exception(() => Some.Dummies <short>(3, CreateWith.OneOrMoreNulls));

            // Assert
            ex1.Should().BeOfType <ArgumentException>();
            ex2.Should().BeOfType <ArgumentException>();
            ex3.Should().BeOfType <ArgumentException>();
            ex4.Should().BeOfType <ArgumentException>();
            ex5.Should().BeOfType <ArgumentException>();
            ex6.Should().BeOfType <ArgumentException>();
            ex7.Should().BeOfType <ArgumentException>();
            ex8.Should().BeOfType <ArgumentException>();
            ex9.Should().BeOfType <ArgumentException>();
            ex10.Should().BeOfType <ArgumentException>();
            ex11.Should().BeOfType <ArgumentException>();
        }
Esempio n. 5
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        public static void Dummies___Should_not_throw___When_parameter_createWith_is_OneOrMoreNulls_and_type_to_create_is_not_a_value_type()
        {
            // Arrange, Act
            var ex1  = Record.Exception(() => Some.Dummies <CreateWith?>(3, CreateWith.OneOrMoreNulls));
            var ex2  = Record.Exception(() => Some.Dummies <bool?>(3, CreateWith.OneOrMoreNulls));
            var ex3  = Record.Exception(() => Some.Dummies <byte?>(3, CreateWith.OneOrMoreNulls));
            var ex4  = Record.Exception(() => Some.Dummies <char?>(3, CreateWith.OneOrMoreNulls));
            var ex5  = Record.Exception(() => Some.Dummies <decimal?>(3, CreateWith.OneOrMoreNulls));
            var ex6  = Record.Exception(() => Some.Dummies <double?>(3, CreateWith.OneOrMoreNulls));
            var ex7  = Record.Exception(() => Some.Dummies <float?>(3, CreateWith.OneOrMoreNulls));
            var ex8  = Record.Exception(() => Some.Dummies <int?>(3, CreateWith.OneOrMoreNulls));
            var ex9  = Record.Exception(() => Some.Dummies <long?>(3, CreateWith.OneOrMoreNulls));
            var ex10 = Record.Exception(() => Some.Dummies <sbyte?>(3, CreateWith.OneOrMoreNulls));
            var ex11 = Record.Exception(() => Some.Dummies <short?>(3, CreateWith.OneOrMoreNulls));
            var ex12 = Record.Exception(() => Some.Dummies <string>(3, CreateWith.OneOrMoreNulls));
            var ex13 = Record.Exception(() => Some.Dummies <object>(3, CreateWith.OneOrMoreNulls));

            // Assert
            ex1.Should().BeNull();
            ex2.Should().BeNull();
            ex3.Should().BeNull();
            ex4.Should().BeNull();
            ex5.Should().BeNull();
            ex6.Should().BeNull();
            ex7.Should().BeNull();
            ex8.Should().BeNull();
            ex9.Should().BeNull();
            ex10.Should().BeNull();
            ex11.Should().BeNull();
            ex12.Should().BeNull();
            ex13.Should().BeNull();
        }
Esempio n. 6
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        public static void GetHashCode___Should_return_different_hash_code___For_different_byte_arrays()
        {
            // Arrange
            var byteArray1a = Some.Dummies <byte>().ToArray();
            var byteArray1b = byteArray1a.Concat(new[] { A.Dummy <byte>() }).ToArray();

            var byteArray2a = Some.Dummies <byte>().ToArray();
            var byteArray2b = new[] { A.Dummy <byte>() }.Concat(byteArray2a).ToArray();

            var byteArray3a = Some.Dummies <byte>(5).ToArray();
            var byteArray3b = Some.Dummies <byte>(5).ToArray();

            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var hash1a = systemUnderTest.GetHashCode(byteArray1a);
            var hash1b = systemUnderTest.GetHashCode(byteArray1b);
            var hash2a = systemUnderTest.GetHashCode(byteArray2a);
            var hash2b = systemUnderTest.GetHashCode(byteArray2b);
            var hash3a = systemUnderTest.GetHashCode(byteArray3a);
            var hash3b = systemUnderTest.GetHashCode(byteArray3b);

            // Assert
            hash1a.Should().NotBe(hash1b);
            hash2a.Should().NotBe(hash2b);
            hash3a.Should().NotBe(hash3b);
        }
Esempio n. 7
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        public static void Dummies___Should_throw_ArgumentException___When_parameter_createWith_is_OneOrMoreNulls_and_parameter_numberOfElements_is_zero()
        {
            // Arrange, Act
            var ex1 = Record.Exception(() => Some.Dummies <double>(0, CreateWith.OneOrMoreNulls));
            var ex2 = Record.Exception(() => Some.Dummies <string>(0, CreateWith.OneOrMoreNulls));
            var ex3 = Record.Exception(() => Some.Dummies <object>(0, CreateWith.OneOrMoreNulls));

            // Assert
            ex1.Should().BeOfType <ArgumentException>();
            ex2.Should().BeOfType <ArgumentException>();
            ex3.Should().BeOfType <ArgumentException>();
        }
Esempio n. 8
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        public static void Equals___Should_return_true___When_both_bytes_arrays_are_the_same_object_reference()
        {
            // Arrange
            var byteArray       = Some.Dummies <byte>().ToArray();
            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var actual = systemUnderTest.Equals(byteArray, byteArray);

            // Assert
            actual.Should().BeTrue();
        }
        public static void Equals___Should_return_true___When_both_objects_are_the_same_reference()
        {
            // Arrange
            var item            = Some.Dummies <byte>().ToArray();
            var systemUnderTest = new ReferenceEqualityComparer <byte[]>();

            // Act
            var actual = systemUnderTest.Equals(item, item);

            // Assert
            actual.Should().BeTrue();
        }
Esempio n. 10
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        public static void GetHashCode___Should_return_same_hash_code___When_called_twice_on_same_object_reference()
        {
            // Arrange
            var byteArray       = Some.Dummies <byte>().ToArray();
            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var hash1 = systemUnderTest.GetHashCode(byteArray);
            var hash2 = systemUnderTest.GetHashCode(byteArray);

            // Assert
            hash1.Should().Be(hash2);
        }
Esempio n. 11
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        public static void Equals___Should_return_false___When_one_byte_array_is_null_and_the_other_is_not_null()
        {
            // Arrange
            byte[] byteArray1      = null;
            var    byteArray2      = Some.Dummies <byte>().ToArray();
            var    systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var actual1 = systemUnderTest.Equals(byteArray1, byteArray2);
            var actual2 = systemUnderTest.Equals(byteArray2, byteArray1);

            // Assert
            actual1.Should().BeFalse();
            actual2.Should().BeFalse();
        }
Esempio n. 12
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        public static void Dummies___Should_return_random_list_with_specified_number_of_elements_and_no_nulls___When_parameter_createWith_is_NoNulls()
        {
            // Arrange, Act
            const int numberOfElements = 100;
            var       result1          = Some.Dummies <double>(numberOfElements, CreateWith.NoNulls);
            var       result2          = Some.Dummies <int?>(numberOfElements, CreateWith.NoNulls);
            var       result3          = Some.Dummies <string>(numberOfElements, CreateWith.NoNulls);
            var       result4          = Some.Dummies <object>(numberOfElements, CreateWith.NoNulls);

            // Assert
            result1.Should().HaveCount(numberOfElements).And.OnlyHaveUniqueItems();
            result2.Should().HaveCount(numberOfElements).And.OnlyHaveUniqueItems().And.NotContainNulls();
            result3.Should().HaveCount(numberOfElements).And.OnlyHaveUniqueItems().And.NotContainNulls();
            result4.Should().HaveCount(numberOfElements).And.OnlyHaveUniqueItems().And.NotContainNulls();
        }
Esempio n. 13
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        public static void Equals___Should_return_true___When_byte_arrays_are_equal_but_not_the_same_object_reference()
        {
            // Arrange
            var byteArray1 = Some.Dummies <byte>().ToArray();
            var byteArray2 = new byte[byteArray1.Length];

            Buffer.BlockCopy(byteArray1, 0, byteArray2, 0, byteArray1.Length);

            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var actual = systemUnderTest.Equals(byteArray1, byteArray2);

            // Assert
            actual.Should().BeTrue();
        }
        public static void Equals___Should_return_false___When_objects_have_different_runtime_types()
        {
            // Arrange
            object item1 = Some.Dummies <byte>().ToArray();
            object item2 = new object();

            var systemUnderTest = new ObjectEqualityComparer();

            // Act
            var actual1 = systemUnderTest.Equals(item1, item2);
            var actual2 = systemUnderTest.Equals(item2, item1);

            // Assert
            actual1.Should().BeFalse();
            actual2.Should().BeFalse();
        }
Esempio n. 15
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        public static void GetHashCode___Should_return_same_hash_code___For_two_byte_arrays_that_are_equal()
        {
            // Arrange
            var byteArray1 = Some.Dummies <byte>().ToArray();
            var byteArray2 = new byte[byteArray1.Length];

            Buffer.BlockCopy(byteArray1, 0, byteArray2, 0, byteArray1.Length);

            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var hash1 = systemUnderTest.GetHashCode(byteArray1);
            var hash2 = systemUnderTest.GetHashCode(byteArray2);

            // Assert
            hash1.Should().Be(hash2);
        }
Esempio n. 16
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        public static void Dummies___Should_return_empty_list___When_parameter_numberOfElements_is_0()
        {
            // Arrange, Act
            var result1 = Some.Dummies <double>(0, CreateWith.NoNulls);
            var result2 = Some.Dummies <double>(0, CreateWith.ZeroOrMoreNulls);
            var result3 = Some.Dummies <int?>(0, CreateWith.NoNulls);
            var result4 = Some.Dummies <int?>(0, CreateWith.ZeroOrMoreNulls);
            var result5 = Some.Dummies <string>(0, CreateWith.NoNulls);
            var result6 = Some.Dummies <string>(0, CreateWith.ZeroOrMoreNulls);
            var result7 = Some.Dummies <object>(0, CreateWith.NoNulls);
            var result8 = Some.Dummies <object>(0, CreateWith.ZeroOrMoreNulls);

            // Assert
            result1.Should().BeEmpty();
            result2.Should().BeEmpty();
            result3.Should().BeEmpty();
            result4.Should().BeEmpty();
            result5.Should().BeEmpty();
            result6.Should().BeEmpty();
            result7.Should().BeEmpty();
            result8.Should().BeEmpty();
        }
Esempio n. 17
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        public static void Equals___Should_return_false___When_byte_arrays_are_different()
        {
            // Arrange
            var byteArray1a = Some.Dummies <byte>().ToArray();
            var byteArray1b = byteArray1a.Concat(new[] { A.Dummy <byte>() }).ToArray();

            var byteArray2a = Some.Dummies <byte>().ToArray();
            var byteArray2b = new[] { A.Dummy <byte>() }.Concat(byteArray2a).ToArray();

            var byteArray3a = Some.Dummies <byte>(5).ToArray();
            var byteArray3b = Some.Dummies <byte>(5).ToArray();

            var systemUnderTest = new ByteArrayEqualityComparer();

            // Act
            var actual1 = systemUnderTest.Equals(byteArray1a, byteArray1b);
            var actual2 = systemUnderTest.Equals(byteArray2a, byteArray2b);
            var actual3 = systemUnderTest.Equals(byteArray3a, byteArray3b);

            // Assert
            actual1.Should().BeFalse();
            actual2.Should().BeFalse();
            actual3.Should().BeFalse();
        }
Esempio n. 18
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        public CronDummyFactory()
        {
            AutoFixtureBackedDummyFactory.UseRandomConcreteSubclassForDummy <ScheduleBase>();

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new DailyScheduleInUtc
                {
                    Hour   = A.Dummy <int>().ThatIsInRange(0, 23),
                    Minute = A.Dummy <int>().ThatIsInRange(0, 59),
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new ExpressionSchedule
                {
                    CronExpression = "*/" + A.Dummy <int>().ThatIsInRange(1, 4) + " * * * *",
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new HourlySchedule
                {
                    Minute = A.Dummy <int>().ThatIsInRange(0, 59),
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new IntervalSchedule()
                {
                    Interval = new TimeSpan(A.Dummy <long>().ThatIsInRange(0, 10000))
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new MonthlyScheduleInUtc()
                {
                    DaysOfMonth = new[]
                    {
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                    }.Distinct().ToArray(),
                    Hour   = A.Dummy <int>().ThatIsInRange(0, 23),
                    Minute = A.Dummy <int>().ThatIsInRange(0, 59),
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new WeeklyScheduleInUtc()
                {
                    DaysOfWeek = Some.Dummies <DayOfWeek>(3).ToArray(),
                    Hour       = A.Dummy <int>().ThatIsInRange(0, 23),
                    Minute     = A.Dummy <int>().ThatIsInRange(0, 59),
                };

                return(result);
            });

            AutoFixtureBackedDummyFactory.AddDummyCreator(
                () =>
            {
                var result = new YearlyScheduleInUtc()
                {
                    MonthsOfYear = Some.Dummies <MonthOfYear>(4).ToArray(),
                    DaysOfMonth  = new[]
                    {
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                        A.Dummy <int>().ThatIsInRange(0, 28),
                    }.Distinct().ToArray(),
                    Hour   = A.Dummy <int>().ThatIsInRange(0, 23),
                    Minute = A.Dummy <int>().ThatIsInRange(0, 59),
                };

                return(result);
            });
        }