Esempio n. 1
0
        public static async Task <SoftwareBitmap> ResizeSoftwareBitmap(SoftwareBitmap softwareBitmap, double scaleFactor)
        {
            var resourceCreator    = CanvasDevice.GetSharedDevice();
            var canvasBitmap       = CanvasBitmap.CreateFromSoftwareBitmap(resourceCreator, softwareBitmap);
            var canvasRenderTarget = new CanvasRenderTarget(resourceCreator, (int)(softwareBitmap.PixelWidth * scaleFactor), (int)(softwareBitmap.PixelHeight * scaleFactor), 96);

            using (var cds = canvasRenderTarget.CreateDrawingSession())
            {
                cds.DrawImage(canvasBitmap, canvasRenderTarget.Bounds);
            }

            var pixelBytes = canvasRenderTarget.GetPixelBytes();

            var writeableBitmap = new WriteableBitmap((int)(softwareBitmap.PixelWidth * scaleFactor), (int)(softwareBitmap.PixelHeight * scaleFactor));

            using (var stream = writeableBitmap.PixelBuffer.AsStream())
            {
                await stream.WriteAsync(pixelBytes, 0, pixelBytes.Length);
            }

            var scaledSoftwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Rgba16, (int)(softwareBitmap.PixelWidth * scaleFactor), (int)(softwareBitmap.PixelHeight * scaleFactor));

            scaledSoftwareBitmap.CopyFromBuffer(writeableBitmap.PixelBuffer);

            return(scaledSoftwareBitmap);
        }
Esempio n. 2
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        public static async Task <SoftwareBitmap> RotateLeftAsync(this SoftwareBitmap source)
        {
            if (source == null)
            {
                return(null);
            }

            using (var memory = new InMemoryRandomAccessStream())
            {
                // BitmapEncoder を用いメモリ上で source をリサイズ
                var id      = BitmapEncoder.PngEncoderId;
                var encoder = await BitmapEncoder.CreateAsync(id, memory);

                encoder.BitmapTransform.Rotation = BitmapRotation.Clockwise270Degrees;
                // encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
                encoder.SetSoftwareBitmap(source);
                await encoder.FlushAsync();

                // リサイズしたメモリを WriteableBitmap に複写
                var writeableBitmap = new WriteableBitmap(source.PixelHeight, source.PixelWidth);
                await writeableBitmap.SetSourceAsync(memory);

                // dest(XAML の Image コントロール互換)を作成し、WriteableBitmap から複写
                var dest = new SoftwareBitmap(BitmapPixelFormat.Bgra8, writeableBitmap.PixelWidth, writeableBitmap.PixelHeight, BitmapAlphaMode.Premultiplied);
                dest.CopyFromBuffer(writeableBitmap.PixelBuffer);

                return(dest);
            }
        }
        public async Task <StorageFile> WriteableBitmapSaveToFile(WriteableBitmap combine_wb)
        {
            if (combine_wb == null)
            {
                return(null);
            }

            var storageManager = await LocalCacheManager.InitializeAsync(StorageFolderType.Pictures);

            var         filename = "ink" + SecurityHelper.MD5(DateTime.Now.ToString(("yyyy-MM-dd HH:mm:ss fff"))) + ".jpg";
            var         path     = Path.Combine(storageManager.CurrentFolder.Path, filename);
            var         md5Name  = DownloadHelper.GetDownloadedLocalFileName(path);
            StorageFile file     = await storageManager.CurrentFolder.CreateFileAsync(md5Name, CreationCollisionOption.ReplaceExisting);

            using (var fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
            {
                //await renderTarget.SaveAsync(fileStream, CanvasBitmapFileFormat.Png, 1f);

                SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, combine_wb.PixelWidth, combine_wb.PixelHeight);
                softwareBitmap.CopyFromBuffer(combine_wb.PixelBuffer);

                BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, fileStream);

                encoder.SetSoftwareBitmap(softwareBitmap);
                await encoder.FlushAsync();
            }
            return(file);
        }
Esempio n. 4
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        public async void ToWriteableBitmap()
        {
            SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Gray8, (int)width, (int)height);

            softwareBitmap.CopyFromBuffer(pgmByteData.AsBuffer());

            if (softwareBitmap.BitmapPixelFormat != BitmapPixelFormat.Bgra8 ||
                softwareBitmap.BitmapAlphaMode == BitmapAlphaMode.Straight)
            {
                softwareBitmap = SoftwareBitmap.Convert(softwareBitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
            }
            bitmapImageSource = new SoftwareBitmapSource();
            await bitmapImageSource.SetBitmapAsync(softwareBitmap);

            //Save softwareBitmap to file

            //using (IRandomAccessStream stream = await outputFile.OpenAsync(FileAccessMode.ReadWrite))
            //{
            //    // Create an encoder with the desired format
            //    BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream);

            //    // Set the software bitmap
            //    encoder.SetSoftwareBitmap(softwareBitmap);

            //    await encoder.FlushAsync();
            //}
        }
Esempio n. 5
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        private SoftwareBitmap SmoothImage(SoftwareBitmap softwareBitmap)
        {
            var pixels = new ImageData(softwareBitmap);

            for (int height = 0; height < softwareBitmap.PixelHeight; height += SmoothHeight)
            {
                for (int width = 0; width < softwareBitmap.PixelWidth; width += SmoothWidth)
                {
                    var r = new Task(() => pixels.red = getAvg(ref pixels.red, height, width, softwareBitmap));
                    var g = new Task(() => pixels.green = getAvg(ref pixels.green, height, width, softwareBitmap));
                    var b = new Task(() => pixels.blue = getAvg(ref pixels.blue, height, width, softwareBitmap));

                    r.Start();
                    g.Start();
                    b.Start();

                    r.Wait();
                    g.Wait();
                    b.Wait();
                }
            }

            softwareBitmap.CopyFromBuffer(pixels.ToBuffer().AsBuffer());

            return(softwareBitmap);
        }
        public async Task RenderAsync(Image <Rgba32> image, CancellationToken token)
        {
            Debug.WriteLine("Begin render");
            if (bitmap == null || bitmap.PixelHeight != image.Height || bitmap.PixelWidth != image.Width)
            {
                //Image = new SoftwareBitmapSource();
                bitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, image.Width, image.Height, BitmapAlphaMode.Premultiplied);
            }
            using var buffer = MemoryOwner <Bgra32> .Allocate(bitmap.PixelWidth *bitmap.PixelHeight);

            Configuration configuration = new Configuration()
            {
                PreferContiguousImageBuffers = true
            };

            image.CloneAs <Bgra32>(configuration).DangerousTryGetSinglePixelMemory(out var bgraBuffer);
            var tmpBuffer = MemoryMarshal.AsBytes(bgraBuffer.Span).ToArray();

            bitmap.CopyFromBuffer(tmpBuffer.AsBuffer());
            await Task.Factory.StartNew(() =>
            {
                Image.SetBitmapAsync(bitmap);
                Debug.WriteLine("End render");
            }, Task.Factory.CancellationToken, TaskCreationOptions.None, App.Current.UIScheduler);
        }
        public async Task <SoftwareBitmap> SaveToBitmap(InkStrokeContainer ink)
        {
            ICanvasResourceCreator device       = CanvasDevice.GetSharedDevice();
            CanvasRenderTarget     renderTarget = new CanvasRenderTarget(device, Width, Height, 96);
            var src = new byte[Width * 4 * Height];

            for (int index = 0; index < src.Length; ++index)
            {
                src[index] = 255;
            }
            renderTarget.SetPixelBytes(src);
            byte[] imageBytes = new byte[4 * Width * Height];
            using (var ds = renderTarget.CreateDrawingSession())
            {
                IReadOnlyList <InkStroke> inklist = ink.GetStrokes();
                ds.DrawInk(inklist);
            }
            var             inkpixel = renderTarget.GetPixelBytes();
            WriteableBitmap bmp      = new WriteableBitmap(Width, Height);
            Stream          s        = bmp.PixelBuffer.AsStream();

            s.Seek(0, SeekOrigin.Begin);
            s.Write(inkpixel, 0, Width * 4 * Height);
            s.Position = 0;
            await s.ReadAsync(imageBytes, 0, (int)s.Length);

            SoftwareBitmap result = new SoftwareBitmap(BitmapPixelFormat.Bgra8, Width, Height, BitmapAlphaMode.Premultiplied);

            result.CopyFromBuffer(imageBytes.AsBuffer());
            return(result);
        }
Esempio n. 8
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        async private void Timer_Tick(object sender, object e)
        {
            if (timer_tick_complete_flag == 1)
            {
                return;
            }
            timer_tick_complete_flag = 1;
            /*  stream server  */
            if (streamSocketSrv.receive_buf_flag == 1)
            {
                receviebitMap.CopyFromBuffer(streamSocketSrv.receiverbuf);
                await sbSource.SetBitmapAsync(receviebitMap);

                streamSocketSrv.receive_buf_flag = 0;
                client_send_serverip_flag        = 0;
            }

            if (streamSocketClient.flag_client_start == 0)
            {
                await streamSocketClient.start(clientip, "22333");

                client_send_serverip_flag = 1;
            }
            else
            {
                if (client_send_serverip_flag == 1)
                {
                    await streamSocketClient.sendmsgString(serverip);
                }
            }
            timer_tick_complete_flag = 0;
        }
        /// <summary>
        /// converts the pixel data to a bitmap object
        /// </summary>
        /// <returns></returns>
        public SoftwareBitmap ToSoftwareBitmap()
        {
            var bmp = new SoftwareBitmap(BitmapPixelFormat.Rgba8, Width, Height, BitmapAlphaMode.Ignore);

            bmp.CopyFromBuffer(this.ToBitmap().PixelBuffer);

            return(bmp);
        }
Esempio n. 10
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        private async void mergePhotos()
        {
            if (complete == true)
            {
                try
                {
                    WriteableBitmap outputImage     = new WriteableBitmap(images[0].PixelWidth * 2, images[0].PixelHeight * (totpics + 1));
                    WriteableBitmap inputImage      = new WriteableBitmap(images[0].PixelWidth, images[0].PixelHeight);
                    const int       BYTES_PER_PIXEL = 4;
                    SoftwareBitmap  outputImage2    = new SoftwareBitmap(images[0].BitmapPixelFormat, images[0].PixelWidth * 2, images[0].PixelHeight * (totpics + 1));
                    int             owidth          = outputImage.PixelWidth;
                    int             oheight         = outputImage.PixelHeight;
                    int             iwidth          = images[0].PixelWidth;
                    int             iheight         = images[0].PixelHeight;
                    IBuffer         inputbuffer     = inputImage.PixelBuffer;
                    int             bytesperpixel   = 4;
                    int             istride         = iwidth * bytesperpixel;
                    int             ostride         = owidth * bytesperpixel;
                    byte[]          imgdata         = new byte[owidth * oheight * bytesperpixel];
                    byte[]          inputdata;
                    int             row = 0;
                    for (int i = 0; i < totpics + 1; i++)
                    {
                        images[i].CopyToBuffer(inputbuffer);
                        inputdata = inputbuffer.ToArray();
                        while (row < (iheight * (i + 1)))
                        {
                            for (int col = 0; col < iwidth; col++)
                            {
                                // BGRA
                                //set left image
                                imgdata[row * ostride + col * 4 + 0] = inputdata[(row - (iheight * i)) * istride + col * 4 + 0];
                                imgdata[row * ostride + col * 4 + 1] = inputdata[(row - (iheight * i)) * istride + col * 4 + 1];
                                imgdata[row * ostride + col * 4 + 2] = inputdata[(row - (iheight * i)) * istride + col * 4 + 2];
                                imgdata[row * ostride + col * 4 + 3] = inputdata[(row - (iheight * i)) * istride + col * 4 + 3];
                                //set right image
                                imgdata[row * ostride + (col + iwidth) * 4 + 0] = inputdata[(row - (iheight * i)) * istride + col * 4 + 0];
                                imgdata[row * ostride + (col + iwidth) * 4 + 1] = inputdata[(row - (iheight * i)) * istride + col * 4 + 1];
                                imgdata[row * ostride + (col + iwidth) * 4 + 2] = inputdata[(row - (iheight * i)) * istride + col * 4 + 2];
                                imgdata[row * ostride + (col + iwidth) * 4 + 3] = inputdata[(row - (iheight * i)) * istride + col * 4 + 3];
                            }
                            row++;
                        }
                    }

                    outputImage2.CopyFromBuffer(imgdata.AsBuffer());
                    StorageFile imageFile = await savePicturesFolder.CreateFileAsync("pb" + DateTime.Now.ToString("ssmmHHddMMyy") + ".bmp", CreationCollisionOption.ReplaceExisting);

                    System.Diagnostics.Debug.WriteLine("pb" + DateTime.Now.ToString("ssmmHHddMMyy") + ".bmp");
                    SaveSoftwareBitmapToFile(outputImage2, imageFile);
                }
                catch (Exception ex)
                {
                    System.Diagnostics.Debug.WriteLine("Error Merging Photos");
                    System.Diagnostics.Debug.WriteLine(ex.ToString());
                }
            }
        }
Esempio n. 11
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        public SoftwareBitmap GetSoftwareBitmap()
        {
            var pixels = this.Pixels;
            var w      = this.PixelWidth;
            var h      = this.PixelHeight;

            var bmp = new SoftwareBitmap(BitmapPixelFormat.Bgra8, w, h, BitmapAlphaMode.Premultiplied);

            bmp.CopyFromBuffer(pixels.AsBuffer());

            return(bmp);
        }
Esempio n. 12
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        public static async Task <SoftwareBitmap> CaptureVisualAsync(this Visual visual, uint captureWidth = 0, uint captureHeight = 0)
        {
            var  captureTest = visual.GetCompositionCaptureTest();
            uint width       = captureWidth;
            uint height      = captureHeight;

            if (width == 0 || height == 0)
            {
                throw new NotImplementedException("Query height and width from Visual");
            }

            //   Render Visual:
            //   * This function is basically async and returns immediately after putting
            //     a MILCMD onto the batch for the application channel, and marks the device dirty.
            //   * It returns two handles by reference.
            //   * The first handle (hMap) is to a map of bits.
            //   * The second handle (hEvent) is to an event.
            //   * The event is signaled when a commit has happened
            //      and the after actual renderpass has been rendered and presented.
            //   * Once signaled, the bits are ready for us to grab.
            //   * Any changes to the tree before the implicit commit sends the batch to the
            //      Compositor will be reflected in the capture, even if made after the initial
            //      RenderVisual function call.
            //   * Any changes to the tree after the implicit commit may safely modify the tree,
            //      as they will be processed in a separate batch
            IntPtr hMap   = IntPtr.Zero;
            IntPtr hEvent = IntPtr.Zero;
            uint   cbMap;
            int    hr = captureTest.RenderVisual(
                visual,
                0,     // offset X
                0,     // offset y
                width,
                height,
                (uint)BitmapPixelFormat.Bgra8,
                ref hMap,
                ref hEvent,
                out cbMap);

            if (hr != 0)
            {
                throw new Exception("Render Visual Failed, ErrCode: " + hr);
            }

            // Block waiting for the bits in a worker thread and return them as a SoftwareBitmap
            var bitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, (int)width, (int)height);
            var buffer = await Task.Run(() => GetVisualPixelBuffer(hEvent, hMap, cbMap));

            bitmap.CopyFromBuffer(buffer);

            return(bitmap);
        }
        private async void RenderImage(NotificationMessageAction <SoftwareBitmap> notificationMessageAction)
        {
            if (BaumCollection != null && BaumCollection.Count > 0)
            {
                if (BaumCollection.Where(x => x.IsMarked == true).Count() > 0)
                {
                    SelectTree(BaumCollection.Where(x => x.IsMarked == true).First());
                }

                //_selectedBaum = _BaumCollection.Where(x => x.IsMarked = true).First();
                //RaisePropertyChanged(() => SelectedBaum);
            }

            RenderTargetBitmap renderTargetBitmap = new RenderTargetBitmap();

            await renderTargetBitmap.RenderAsync(mapGrid);

            if (renderTargetBitmap.PixelHeight != 0 && renderTargetBitmap.PixelWidth != 0)
            {
                SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, renderTargetBitmap.PixelWidth, renderTargetBitmap.PixelHeight);
                softwareBitmap.DpiX = 600;
                softwareBitmap.DpiY = 600;
                softwareBitmap.CopyFromBuffer(await renderTargetBitmap.GetPixelsAsync());

                notificationMessageAction.Execute(softwareBitmap);
            }



            //BitmapDecoder imagedecoder;
            //using (var imagestream = await Map.OpenAsync(FileAccessMode.Read))
            //{
            //    imagedecoder = await BitmapDecoder.CreateAsync(imagestream);

            //    CanvasDevice device = CanvasDevice.GetSharedDevice();
            //    CanvasRenderTarget renderTarget = new CanvasRenderTarget(device, imagedecoder.PixelWidth, imagedecoder.PixelHeight, 96);
            //    using (var ds = renderTarget.CreateDrawingSession())
            //    {
            //        ds.Clear(Colors.White);
            //        CanvasBitmap image = await CanvasBitmap.LoadAsync(device, imagestream);
            //        ds.DrawImage(image);
            //        //ds.DrawText(lblName.Text, new System.Numerics.Vector2(150, 150), Colors.Black);
            //    }

            //    await renderTarget.SaveAsync(imagestream, CanvasBitmapFileFormat.Jpeg);

            //    BitmapImage bitmap = new BitmapImage();
            //    bitmap.SetSource(imagestream);

            //    MapR = bitmap;
            //}
        }
        public static SoftwareBitmap WriteableBitmapToSoftwareBitmap(WriteableBitmap writeablebitmap)
        {
            if (writeablebitmap == null)
            {
                return(null);
            }

            SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, writeablebitmap.PixelWidth, writeablebitmap.PixelHeight);

            softwareBitmap.CopyFromBuffer(writeablebitmap.PixelBuffer);

            return(softwareBitmap);
        }
 void createWorker()
 {
     //create worker thread for reading barcode
     readerWorker = new Task(async() =>
     {
         //use stopwatch to time the execution, and execute the reading process repeatedly
         var watch  = System.Diagnostics.Stopwatch.StartNew();
         var reader = new QRCodeMultiReader();
         SoftwareBitmap bitmap;
         HybridBinarizer binarizer;
         while (true)
         {
             try
             {
                 lock (bufLock)
                 {
                     bitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, width, height);
                     bitmap.CopyFromBuffer(decodedDataBuf.AsBuffer());
                 }
             }
             catch
             {
                 //the size maybe incorrect due to unknown reason
                 await Task.Delay(10);
                 continue;
             }
             var source  = new SoftwareBitmapLuminanceSource(bitmap);
             binarizer   = new HybridBinarizer(source);
             var results = reader.decodeMultiple(new BinaryBitmap(binarizer));
             if (results != null && results.Length > 0)
             {
                 await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
                 {
                     foreach (var result in results)
                     {
                         if (!readed.Contains(result.Text))
                         {
                             readed.Add(result.Text);
                             Textbox.Text += result.Text + "\n";
                         }
                     }
                 });
             }
             watch.Stop();
             int elapsed = (int)watch.ElapsedMilliseconds;
             //run at max 5Hz
             await Task.Delay(Math.Max(0, 200 - elapsed));
         }
     });
 }
Esempio n. 16
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        // Variant of CopyImageUsingMemoryStream avoiding use of pixelBuffer.ToArray(), but
        // new SoftwareBitmap() and SoftwareBitmap.CopyFromBuffer have the save duplication cost
        internal async static Task CopyImageUsingMemoryStreamAndSoftwareBitmap(IBuffer pixelBuffer, int width, int height)
        {
            SoftwareBitmap sbmp = new SoftwareBitmap(BitmapPixelFormat.Bgra8, width, height, BitmapAlphaMode.Straight);

            sbmp.CopyFromBuffer(pixelBuffer);

            ma1 = new InMemoryRandomAccessStream();
            BitmapEncoder be = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, ma1);

            be.SetSoftwareBitmap(sbmp);
            await be.FlushAsync();

            var rasr = RandomAccessStreamReference.CreateFromStream(ma1);

            ClipboardSetImage(rasr);
        }
Esempio n. 17
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        private async void RunOCR()
        {
            var ocr    = OcrEngine.TryCreateFromLanguage(new Windows.Globalization.Language("en"));
            var srcImg = (WriteableBitmap)cropimage.Source;
            var ocrImg = new SoftwareBitmap(BitmapPixelFormat.Rgba8, srcImg.PixelWidth, srcImg.PixelHeight);

            ocrImg.CopyFromBuffer(srcImg.PixelBuffer);
            var ocrResult = await ocr.RecognizeAsync(ocrImg);

            string text = "";

            foreach (var line in ocrResult.Lines)
            {
                text += line.Text + "\n";
            }
            this.ocrResult.Text = text;
        }
        public static async Task <StorageFile> WriteableBitmapSaveToFile(WriteableBitmap wb, StorageFile file)
        {
            if (wb != null && file != null)
            {
                using (var fileStream = await file.OpenAsync(FileAccessMode.ReadWrite))
                {
                    SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, wb.PixelWidth, wb.PixelHeight);
                    softwareBitmap.CopyFromBuffer(wb.PixelBuffer);

                    BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, fileStream);

                    encoder.SetSoftwareBitmap(softwareBitmap);
                    await encoder.FlushAsync();
                }
            }
            return(file);
        }
    //若成功拍摄了照片,则要将其转化为模型的输入类型
    void FrameConvert2VideoFrame()
    {
        //Bgra8和Bgra32像素格式应该都是各channel占8Bits,一样的,待验证。
        //将HoloLens拍摄获得的PhotoCaptureFrame=》字节数组=》IBuffer=》SoftwareBitmap=》VideoFrame,作为模型的输入。
        //待验证经类型转化保存而得的VideoFrame是否正确
        IBuffer        imageIBuffer   = imageBufferArray.AsBuffer();
        SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, cameraResolution.width, cameraResolution.height, BitmapAlphaMode.Premultiplied);

        softwareBitmap.CopyFromBuffer(imageIBuffer);
        //TinyYoloModel的输入是inputImage
        inputImage = VideoFrame.CreateWithSoftwareBitmap(softwareBitmap);

        //生成模型输入后,imageBufferArray要重新置空,以进行下次拍摄成功判断
        imageBufferArray = null;
        imageConvertCount++;
        UnityEngine.Debug.Log("PhotoCaptureFrame Convert to VideoFrame Succeed! " + imageConvertCount);

        //获取都输入图片后开始预测
        EvaluateVideoFrame(inputImage);
    }
        private async Task <bool> Refresh()
        {
            bool            ret = false;
            WriteableBitmap bmp = await this.CamHelper.GetImage();

            this.Recognizer.SetFrame(bmp);
            if (this.Recognizer.FilterContours())
            {
                if (this.Recognizer.FindCorners())
                {
                    if (this.Recognizer.IsolateCard())
                    {
                        // Successfully framed
                        WriteableBitmap nameBmp = this.Recognizer.GetNameRegion();
                        this.NameRegion = nameBmp;

                        SoftwareBitmap sbmp = new SoftwareBitmap(BitmapPixelFormat.Bgra8, nameBmp.PixelWidth, nameBmp.PixelHeight);
                        sbmp.CopyFromBuffer(nameBmp.PixelBuffer);

                        OcrResult result = await this.ocrEngine.RecognizeAsync(sbmp);

                        this.OCRName = $"'{result.Text}'";

                        if (result.Text != null && result.Text.Length > 0)
                        {
                            CardDB.Card card = CardDB.Instance.Get(result.Text);
                            this.RecognizedCard = card;
                            if (this.RecognizedCard != null)
                            {
                                ret = true;
                                this.CardRecognized?.Invoke();
                            }
                        }
                    }
                    this.TransformedImage = this.Recognizer.GetTransformedCard();
                }
                this.CornersImage = this.Recognizer.GetCornersDebug();
            }
            this.ContourImage = this.Recognizer.GetContourDebug();
            return(ret);
        }
Esempio n. 21
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        private async void ImageLoaded(object sender, RoutedEventArgs r)
        {
            using (var stream = await item.path.OpenAsync(FileAccessMode.Read))
            {
                var bitmapDecoder = await BitmapDecoder.CreateAsync(stream);

                var pixelProvider = await bitmapDecoder.GetPixelDataAsync();

                bits = pixelProvider.DetachPixelData();
                var softwareBitmap = new SoftwareBitmap(
                    BitmapPixelFormat.Bgra8,
                    (int)bitmapDecoder.PixelWidth,
                    (int)bitmapDecoder.PixelHeight,
                    BitmapAlphaMode.Premultiplied);
                softwareBitmap.CopyFromBuffer(bits.AsBuffer());
                var softwareBitmapSource = new SoftwareBitmapSource();
                await softwareBitmapSource.SetBitmapAsync(softwareBitmap);

                img.Source = softwareBitmapSource;
            }
        }
        public async Task <StorageFile> WriteToFile(WriteableBitmap wb)
        {
            SoftwareBitmap softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, wb.PixelWidth, wb.PixelHeight);

            softwareBitmap.CopyFromBuffer(wb.PixelBuffer);
            string      fileName = Path.GetRandomFileName() + ".png";
            StorageFile file     = null;

            if (softwareBitmap != null)
            {
                // save image file to cache
                file = await ApplicationData.Current.LocalFolder.CreateFileAsync(fileName, CreationCollisionOption.OpenIfExists);

                using (IRandomAccessStream stream = await file.OpenAsync(FileAccessMode.ReadWrite))
                {
                    BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream);

                    encoder.SetSoftwareBitmap(softwareBitmap);
                    await encoder.FlushAsync();
                }
            }
            return(file);
        }
Esempio n. 23
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        public void Resize(ref ImageCanvasDataService imageHolst)
        {
            int width          = imageHolst.Width;
            int height         = imageHolst.Height;
            var softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8,
                                                    imageHolst.Image.PixelWidth,
                                                    imageHolst.Image.PixelHeight);

            imageHolst.Image.CopyTo(softwareBitmap);
            byte[] imageBytes = new byte[softwareBitmap.PixelHeight * softwareBitmap.PixelWidth * 4];
            softwareBitmap.CopyToBuffer(imageBytes.AsBuffer());
            var resourceCreator = CanvasDevice.GetSharedDevice();
            var canvasBitmap    = CanvasBitmap.CreateFromBytes(
                resourceCreator,
                imageBytes,
                softwareBitmap.PixelWidth,
                softwareBitmap.PixelHeight,
                Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8UIntNormalized,
                96.0f);

            var canvasRenderTarget = new CanvasRenderTarget(resourceCreator, width, height, 96);

            using (var cds = canvasRenderTarget.CreateDrawingSession())
            {
                cds.DrawImage(canvasBitmap, canvasRenderTarget.Bounds);
            }

            var pixelBytes = canvasRenderTarget.GetPixelBytes();

            imageHolst.ImageSRC.DecodePixelHeight = height;
            imageHolst.ImageSRC.DecodePixelWidth  = width;

            var scaledSoftwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, width, height);

            scaledSoftwareBitmap.CopyFromBuffer(pixelBytes.AsBuffer());
            imageHolst.Image = scaledSoftwareBitmap;
        }
Esempio n. 24
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        public async void ReadXml(XmlReader reader)
        {
            reader.Read();
            Title       = reader.ReadElementContentAsString("Title", "");
            Description = reader.ReadElementContentAsString("Description", "");
            string s = reader.ReadElementContentAsString("Status", "");

            Status = (JobStatus)Enum.Parse(typeof(JobStatus), s);

            if (!reader.IsEmptyElement)
            {
                InMemoryRandomAccessStream ms = new InMemoryRandomAccessStream();
                DataWriter dw = new DataWriter(ms.GetOutputStreamAt(0));
                byte[]     tempBytes;
                int        bytesRead  = 0;
                int        totalBytes = 0;
                do
                {
                    tempBytes = new byte[1024];
                    bytesRead = reader.ReadElementContentAsBinHex(tempBytes, 0, 1024);
                    if (bytesRead > 0)
                    {
                        dw.WriteBytes(tempBytes);
                        totalBytes += bytesRead;
                    }
                } while (bytesRead == 1024);

                await dw.StoreAsync();

                if (totalBytes > 1)
                {
                    InkStrokeContainer inkCont = new InkStrokeContainer();
                    await inkCont.LoadAsync(ms);

                    Strokes = inkCont.GetStrokes().ToList();
                }
                reader.ReadEndElement();
            }
            else
            {
                reader.Read();
            }

            if (!reader.IsEmptyElement)
            {
                InMemoryRandomAccessStream ms = new InMemoryRandomAccessStream();
                DataWriter dw = new DataWriter(ms.GetOutputStreamAt(0));
                byte[]     tempBytes;
                int        bytesRead      = 0;
                int        totalBytesRead = 0;
                do
                {
                    tempBytes = new byte[1024];
                    bytesRead = reader.ReadContentAsBinHex(tempBytes, 0, 1024);
                    if (bytesRead > 0)
                    {
                        dw.WriteBytes(tempBytes);
                        totalBytesRead += bytesRead;
                    }
                } while (bytesRead == 1024);

                await dw.StoreAsync();

                if (totalBytesRead > 1)
                {
                    //load bytes as image
                    byte[] bytes = new byte[ms.Size];
                    //var dataWriter = new DataWriter(ms);
                    var dataReader = new DataReader(ms.GetInputStreamAt(0));

                    await dataReader.LoadAsync((uint)ms.Size);

                    dataReader.ReadBytes(bytes);
                    //TODO: this should change based on the resolution you store the photos at
                    Photo = new SoftwareBitmap(BitmapPixelFormat.Bgra8, 640, 360);
                    Photo.CopyFromBuffer(bytes.AsBuffer());
                }
                reader.ReadEndElement();
            }
            else
            {
                reader.Read();
            }


            reader.Skip();
        }
    private async Task MachineLearningTask()
    {
        var ModelInput  = new NumberModelInput();
        var ModelGen    = new NumberModel();
        var ModelOutput = new NumberModelOutput();

        try
        {
            StorageFile modelFile = await ApplicationData.Current.LocalFolder.GetFileAsync(onnxName);

            ModelGen = await NumberModel.CreateNumberModel(modelFile);
        }
        catch (Exception e)
        {
            UnityEngine.WSA.Application.InvokeOnAppThread(() =>
            {
                TextData.text = e.ToString();
            }, true);
        }

        while (true)
        {
            if (bytes != null)
            {
                // Unityのカメラは上下反転しているので入れ替え処理
                var buf = new byte[bytes.Length];
                for (int i = 0; i < TexHeight; i++)
                {
                    for (int j = 0; j < TexWidth; j++)
                    {
                        buf[(TexWidth * (TexHeight - 1 - i) + j) * 4 + 0] = bytes[(TexWidth * i + j) * 4 + 0];
                        buf[(TexWidth * (TexHeight - 1 - i) + j) * 4 + 1] = bytes[(TexWidth * i + j) * 4 + 1];
                        buf[(TexWidth * (TexHeight - 1 - i) + j) * 4 + 2] = bytes[(TexWidth * i + j) * 4 + 2];
                        buf[(TexWidth * (TexHeight - 1 - i) + j) * 4 + 3] = bytes[(TexWidth * i + j) * 4 + 3];
                    }
                }
                try
                {
                    var softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Rgba8, TexWidth, TexHeight, BitmapAlphaMode.Premultiplied);
                    softwareBitmap.CopyFromBuffer(buf.AsBuffer());
                    softwareBitmap = SoftwareBitmap.Convert(softwareBitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);

                    ModelInput.data = VideoFrame.CreateWithSoftwareBitmap(softwareBitmap);
                    ModelOutput     = await ModelGen.EvaluateAsync(ModelInput);

                    float  maxProb      = 0;
                    string maxIndexName = "";
                    foreach (var item in ModelOutput.loss)
                    {
                        if (item.Value > maxProb)
                        {
                            maxIndexName = item.Key;
                            maxProb      = item.Value;
                        }
                    }
                    softwareBitmap.Dispose();
                    bytes = null;
                    buf   = null;
                    UnityEngine.WSA.Application.InvokeOnAppThread(() =>
                    {
                        TextData.text = maxIndexName + ":" + maxProb;
                    }, true);
                }
                catch (Exception e)
                {
                    UnityEngine.WSA.Application.InvokeOnAppThread(() =>
                    {
                        TextData.text = e.ToString();
                    }, true);
                }
            }
        }
    }
Esempio n. 26
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        protected override async void OnRun(IBackgroundTaskInstance taskInstance)
        {
            var deferral = taskInstance.GetDeferral();

            // Create instance of the control that contains the layout of the Live Tile
            MediumTileControl control = new MediumTileControl();

            control.Width  = TileWidth;
            control.Height = TileHeight;

            // If we have received a message in the parameters, overwrite the default "Hello, Live Tile!" one
            var triggerDetails = taskInstance.TriggerDetails as ApplicationTriggerDetails;

            if (triggerDetails != null)
            {
                object tileMessage = null;
                if (triggerDetails.Arguments.TryGetValue("Message", out tileMessage))
                {
                    if (tileMessage is string)
                    {
                        control.Message = (string)tileMessage;
                    }
                }
            }

            // Render the tile control to a RenderTargetBitmap
            RenderTargetBitmap bitmap = new RenderTargetBitmap();
            await bitmap.RenderAsync(control, TileWidth, TileHeight);

            // Now we are going to save it to a PNG file, so create/open it on local storage
            var file = await ApplicationData.Current.LocalFolder.CreateFileAsync(TileImageFilename, CreationCollisionOption.ReplaceExisting);

            using (var stream = await file.OpenAsync(FileAccessMode.ReadWrite))
            {
                // Create a BitmapEncoder for encoding to PNG
                BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream);

                // Create a SoftwareBitmap from the RenderTargetBitmap, as it will be easier to save to disk
                using (var softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Bgra8, TileWidth, TileHeight, BitmapAlphaMode.Premultiplied))
                {
                    // Copy bitmap data
                    softwareBitmap.CopyFromBuffer(await bitmap.GetPixelsAsync());

                    // Encode and save to file
                    encoder.SetSoftwareBitmap(softwareBitmap);
                    await encoder.FlushAsync();
                }
            }

            // Use the NotificationsExtensions library to easily configure a tile update
            TileContent mediumTileContent = new TileContent()
            {
                Visual = new TileVisual()
                {
                    TileMedium = new TileBinding()
                    {
                        Content = new TileBindingContentAdaptive()
                        {
                            BackgroundImage = new TileBackgroundImage()
                            {
                                Overlay = 0,
                                Source  = new TileImageSource("ms-appdata:///local/" + TileImageFilename),
                            }
                        }
                    }
                }
            };

            // Clean previous update from Live Tile and update with the new parameters
            var tileUpdater = TileUpdateManager.CreateTileUpdaterForApplication();

            tileUpdater.Clear();
            tileUpdater.Update(new TileNotification(mediumTileContent.GetXml()));

            deferral.Complete();
        }
        async public Task <RandomAccessStreamReference> GetImage()
        {
            // 1. Příprava
            CanvasDevice device = CanvasDevice.GetSharedDevice();

            // 2. Získáme pozadí jako bitmapu
            RenderTargetBitmap renderTargetBitmap = new RenderTargetBitmap();
            await renderTargetBitmap.RenderAsync(sourceGrid, (int)sourceGrid.ActualWidth, (int)sourceGrid.ActualHeight);

            // 3. Zafixujeme rozměry bitmapy v pixelech
            var bitmapSizeAt96Dpi = new Size(renderTargetBitmap.PixelWidth, renderTargetBitmap.PixelHeight);

            // 4. Získáme pixely
            IBuffer pixelBuffer = await renderTargetBitmap.GetPixelsAsync();

            byte[] pixels = pixelBuffer.ToArray();

            // 5. Začneme renderovat při 96 DPI
            using (CanvasRenderTarget renderTarget = new CanvasRenderTarget(device, (int)sourceGrid.ActualWidth, (int)sourceGrid.ActualHeight, 96.0f))
            {
                using (var drawingSession = renderTarget.CreateDrawingSession())
                {
                    using (var win2dRenderedBitmap = CanvasBitmap.CreateFromBytes(device, pixels,
                                                                                  (int)bitmapSizeAt96Dpi.Width, (int)bitmapSizeAt96Dpi.Height,
                                                                                  Windows.Graphics.DirectX.DirectXPixelFormat.B8G8R8A8UIntNormalized,
                                                                                  96.0f))
                    {
                        drawingSession.DrawImage(win2dRenderedBitmap,
                                                 new Rect(0, 0, renderTarget.SizeInPixels.Width, renderTarget.SizeInPixels.Height),
                                                 new Rect(0, 0, bitmapSizeAt96Dpi.Width, bitmapSizeAt96Dpi.Height));
                    }

                    // 6. Přidáme ink
                    drawingSession.Units = CanvasUnits.Pixels;
                    drawingSession.DrawInk(inkCanvas.InkPresenter.StrokeContainer.GetStrokes());
                }

                var outputBitmap = new SoftwareBitmap(
                    BitmapPixelFormat.Bgra8,
                    (int)renderTarget.SizeInPixels.Width,
                    (int)renderTarget.SizeInPixels.Height,
                    BitmapAlphaMode.Premultiplied);

                outputBitmap.CopyFromBuffer(renderTarget.GetPixelBytes().AsBuffer());

                // 7. Vykreslíme do bufferu
                var stream  = new InMemoryRandomAccessStream();
                var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.BmpEncoderId, stream);

                encoder.SetPixelData(BitmapPixelFormat.Bgra8, BitmapAlphaMode.Straight,
                                     (uint)renderTarget.SizeInPixels.Width, (uint)renderTarget.SizeInPixels.Height,
                                     96.0f, 96.0f,
                                     renderTarget.GetPixelBytes()
                                     );
                await encoder.FlushAsync();

                stream.Seek(0);

                return(RandomAccessStreamReference.CreateFromStream(stream));
            }
        }
        /// <summary>
        /// Every x milliseconds, capture a frame from the webcam and process for OCR.
        /// </summary>
        /// <param name="threshold"></param>
        /// <returns></returns>
        private async Task ProcessFrameOcr(double threshold)
        {
            //Get information about the preview.
            var previewProperties = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;
            int videoFrameWidth   = (int)previewProperties.Width;
            int videoFrameHeight  = (int)previewProperties.Height;

            if (!externalCamera && (displayInformation.CurrentOrientation == DisplayOrientations.Portrait || displayInformation.CurrentOrientation == DisplayOrientations.PortraitFlipped))
            {
                videoFrameWidth  = (int)previewProperties.Height;
                videoFrameHeight = (int)previewProperties.Width;
            }

            // Create the video frame to request a SoftwareBitmap preview frame.
            var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, videoFrameWidth, videoFrameHeight);

            // Capture the preview frame.
            using (var currentFrame = await _mediaCapture.GetPreviewFrameAsync(videoFrame))
            {
                // Collect the resulting frame.
                SoftwareBitmap  bitmap = currentFrame.SoftwareBitmap;
                WriteableBitmap processedBitmap;
                SoftwareBitmap  bitmapToOcr;
                int             oneThirdHeight = bitmap.PixelHeight / 3;

                processedBitmap = new WriteableBitmap(bitmap.PixelWidth, bitmap.PixelHeight);
                bitmap.CopyToBuffer(processedBitmap.PixelBuffer);

                processedBitmap = await Helpers.ImageProcessor.ApplyGaussianBlur(processedBitmap, 4);

                if (IsImageEffectsOn)
                {
                    processedBitmap = await Helpers.ImageProcessor.AdjustCurvesEffect(processedBitmap);

                    processedBitmap = await Helpers.ImageProcessor.ApplyStampThreshold(processedBitmap, threshold);

                    Log.Information($"IMG - threshold @ {threshold}, gaussian at 4 applied before OCR.");
                }

                //set the preview image source - if doing image preprocessing and effects
                if (_isOcrStarted)
                {
                    PreviewImageSource      = processedBitmap;
                    PreviewImageIsVisible   = true;
                    CaptureElementIsVisible = false;
                }

                if (IsOneThirdCapture)
                {
                    Rect            rectOneThird = new Rect(0, 0, bitmap.PixelWidth, bitmap.PixelHeight / 3);
                    WriteableBitmap cropped      = Helpers.ImageProcessor.CropToRectangle(processedBitmap, rectOneThird);
                    bitmapToOcr = new SoftwareBitmap(BitmapPixelFormat.Bgra8, cropped.PixelWidth, cropped.PixelHeight);
                    bitmapToOcr.CopyFromBuffer(cropped.PixelBuffer);
                }
                else
                {
                    bitmapToOcr = new SoftwareBitmap(BitmapPixelFormat.Bgra8, processedBitmap.PixelWidth, processedBitmap.PixelHeight);
                    bitmapToOcr.CopyFromBuffer(processedBitmap.PixelBuffer);
                }

                Tuple <string, int> result = null;

                result = await _ocrDetectionService.PerformOcr(bitmapToOcr, _accuracyThreshold, _isOneThirdCapture, oneThirdHeight);

                if (result != null && result.Item1 != null && result.Item1 != "")
                {
                    //add to internal list keep track of spoken sentences - this is useful if an empty result is returned between two similar Ocr results (can happen if contrast is really bad for a few milliseconds)
                    if (!SentenceHasBeenSpoken(result.Item1))
                    {
                        _trackSpokenSentences.Add(result.Item1);
                        _ttsSynthesizer.AddUtteranceToSynthesize(result.Item1);
                        await SpeechSynthiserCall();

                        Log.Debug($"OCR result spoken and assigning to Textblox onscreen (Conf: {result.Item2}) - {result.Item1}");
                        OcrResultText = result.Item1;
                    }

                    StatusMessage    = "";
                    StatusBackground = new SolidColorBrush(Windows.UI.Colors.Transparent);
                }
            }
        }
        private async Task DisplayAllFiles()
        {
            Debug.WriteLine("-- GETTING FILES");
            StorageFolder appInstalledFolder = Windows.ApplicationModel.Package.Current.InstalledLocation;
            StorageFolder dataFolder         = await appInstalledFolder.GetFolderAsync(GlobalData.dataFolder);

            IReadOnlyList <StorageFile> fileList = await dataFolder.GetFilesAsync();

            this.ImageHolder.Opacity = 0;
            this.ImageHolder.Width   = 1500;
            this.ImageHolder.Height  = 1500;

            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = GridLength.Auto
            });
            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength()
            });
            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength()
            });
            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength()
            });
            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength()
            });
            this.ImageHolder.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength()
            });
            this.ImageHolder.RowDefinitions.Add(new RowDefinition()
            {
                Height = new GridLength()
            });

            Button button = new Button();

            button.Name       = "IDC_Classify";
            button.Content    = "Classify All Images";
            button.Click     += IDC_Classify_Click;
            button.Width      = 250;
            button.Height     = 75;
            button.Foreground = new SolidColorBrush(Windows.UI.Colors.White);
            button.SetValue(Grid.ColumnProperty, 6);
            button.SetValue(Grid.RowProperty, 0);
            this.ImageHolder.Children.Add(button);

            this.ImageHolder.RowDefinitions.Add(new RowDefinition()
            {
                Height = new GridLength()
            });

            var result = new ObservableCollection <BitmapImage>();
            var i      = 0;
            var row    = 1;
            var column = 0;

            foreach (StorageFile file in fileList)
            {
                Debug.WriteLine(file.Name);
                using (var stream = await file.OpenAsync(FileAccessMode.Read))
                {
                    var bitmapDecoder = await BitmapDecoder.CreateAsync(stream);

                    var pixelProvider = await bitmapDecoder.GetPixelDataAsync();

                    var bits           = pixelProvider.DetachPixelData();
                    var softwareBitmap = new SoftwareBitmap(
                        BitmapPixelFormat.Bgra8,
                        (int)bitmapDecoder.PixelWidth,
                        (int)bitmapDecoder.PixelHeight,
                        BitmapAlphaMode.Premultiplied);
                    softwareBitmap.CopyFromBuffer(bits.AsBuffer());

                    var softwareBitmapSource = new SoftwareBitmapSource();
                    await softwareBitmapSource.SetBitmapAsync(softwareBitmap);

                    var source = new SoftwareBitmapSource();
                    await source.SetBitmapAsync(softwareBitmap);

                    if (i != 0 && i % 6 == 0)
                    {
                        Debug.WriteLine("-- New Image Row " + row);
                        this.ImageHolder.RowDefinitions.Add(
                            new RowDefinition()
                        {
                            Height = GridLength.Auto
                        });
                        column = 0;
                        row++;
                    }

                    Image image = new Image();
                    image.Source = softwareBitmapSource;
                    image.Name   = file.Name;
                    image.Width  = 250;
                    image.Height = 250;
                    image.SetValue(Grid.ColumnProperty, column);
                    image.SetValue(Grid.RowProperty, row);
                    this.ImageHolder.Children.Add(image);

                    column++;
                    i++;
                }
            }
            this.ImageHolder.Opacity = 1;
        }
Esempio n. 30
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    private async Task ObjectDetectation()
    {
        while (true)
        {
            if (bytes != null)
            {
                // UnityのWebカメラは上下反転しているので入れ替え処理
                var buf = new byte[bytes.Length];
                for (int i = 0; i < 504; i++)
                {
                    for (int j = 0; j < 896; j++)
                    {
                        buf[(896 * (504 - 1 - i) + j) * 4 + 0] = bytes[(896 * i + j) * 4 + 0];
                        buf[(896 * (504 - 1 - i) + j) * 4 + 1] = bytes[(896 * i + j) * 4 + 1];
                        buf[(896 * (504 - 1 - i) + j) * 4 + 2] = bytes[(896 * i + j) * 4 + 2];
                        buf[(896 * (504 - 1 - i) + j) * 4 + 3] = bytes[(896 * i + j) * 4 + 3];
                    }
                }

                // 入力画像から物体認識を行う
                try
                {
                    SoftwareBitmap softwareBitmap;
                    softwareBitmap = new SoftwareBitmap(BitmapPixelFormat.Rgba8, 896, 504);
                    softwareBitmap.CopyFromBuffer(buf.AsBuffer());
                    bytes          = null;
                    buf            = null;
                    softwareBitmap = SoftwareBitmap.Convert(softwareBitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
                    VideoFrame inputFrame = VideoFrame.CreateWithSoftwareBitmap(softwareBitmap);

                    // WindowsMLに入力,出力形式を設定する
                    LearningModelBindingPreview binding = new LearningModelBindingPreview(_model as LearningModelPreview);
                    binding.Bind(_inputImageDescription.Name, inputFrame);
                    binding.Bind(_outputTensorDescription.Name, _outputVariableList);

                    // Process the frame with the model
                    LearningModelEvaluationResultPreview results = await _model.EvaluateAsync(binding, "test");

                    List <float> resultProbabilities = results.Outputs[_outputTensorDescription.Name] as List <float>;

                    // 認識結果から適合率の高い上位3位までを選択
                    List <float> topProbabilities = new List <float>()
                    {
                        0.0f, 0.0f, 0.0f
                    };
                    List <int> topProbabilityLabelIndexes = new List <int>()
                    {
                        0, 0, 0
                    };
                    for (int i = 0; i < resultProbabilities.Count(); i++)
                    {
                        for (int j = 0; j < 3; j++)
                        {
                            if (resultProbabilities[i] > topProbabilities[j])
                            {
                                topProbabilityLabelIndexes[j] = i;
                                topProbabilities[j]           = resultProbabilities[i];
                                break;
                            }
                        }
                    }

                    // 結果を出力する
                    string message = "Predominant objects detected are:";
                    for (int i = 0; i < 3; i++)
                    {
                        message += $"\n{ _labels[topProbabilityLabelIndexes[i]]} with confidence of { topProbabilities[i]}";
                    }
                    softwareBitmap.Dispose();
                    UnityEngine.WSA.Application.InvokeOnAppThread(() =>
                    {
                        text.text = message;
                    }, true);
                }
                catch (Exception ex)
                {
                    UnityEngine.WSA.Application.InvokeOnAppThread(() =>
                    {
                        text.text = ex.ToString();
                    }, true);
                }
            }
        }
    }