public static SoftFX.Extended.AssetInfo[] ReadAssetInfoArray(this MemoryBuffer buffer) { int length = buffer.ReadCount(); var result = new SoftFX.Extended.AssetInfo[length]; for(int index = 0; index < length; ++index) { result[index] = buffer.ReadAssetInfo(); } return result; }
public static SoftFX.Extended.AssetInfo ReadAssetInfo(this MemoryBuffer buffer) { var result = new SoftFX.Extended.AssetInfo(); result.Currency = buffer.ReadAString(); result.Balance = buffer.ReadDouble(); result.TradeAmount = buffer.ReadDouble(); return result; }