/// <summary> /// 停止时对sofa模拟进行cleanup /// </summary> private void OnDisable() { //isSofaWorking = false; SofaPhysicsAPI.CleanUp(); }
/// <summary> /// 停止时对sofa模拟进行cleanup /// </summary> private void OnApplicationQuit() { SofaPhysicsAPI.CleanUp(); }
/// <summary> /// 停止时对sofa模拟进行cleanup /// </summary> private void OnDestroy() { //isSofaWorking = false; SofaPhysicsAPI.CleanUp(); }