Esempio n. 1
0
        static void Main(string[] args)
        {
            if (!args.Any())
            {
                MainClient();
                return;
            }

            RiverInit.RegAll();
            _timer = new Timer(Tick, null, 1000, 1000);

            // ObjectTracker.TypesToPrint.Add(typeof(Handler));

            var server1 = new SocksServer
            {
                Chain =
                {
                    // "ss://*****:*****@127.0.0.1:8338",
                },
            };

            server1.Run("socks://0.0.0.0:1080");

            /*
             *                      var server2 = new ShadowSocksServer
             *                      {
             *                              Chain =
             *                              {
             *                                      // "ss://*****:*****@127.0.0.1:8338",
             *                              },
             *                      };
             *                      server2.Run("ss://*****:*****@0.0.0.0:8338");
             */

            string q;

            do
            {
                q = Console.ReadLine();

                GC.Collect();
                GC.WaitForPendingFinalizers();
                GC.WaitForFullGCApproach();

                foreach (var item in ObjectTracker.Default.Get <Thread>())
                {
                    Console.WriteLine(Stringify.ToString(item, true));
                }
            } while (q != "q");
        }
Esempio n. 2
0
        public static void ClassInit(TestContext ctx)
        {
            Resolver.RegisterOverride("_river", x => new RiverSelfService());

            _proxyPort = GetFreePort();
            _server    = new SocksServer();
            _server.Run(new ServerConfig
            {
                EndPoints =
                {
                    new IPEndPoint(IPAddress.Loopback,     _proxyPort),
                    new IPEndPoint(IPAddress.IPv6Loopback, _proxyPort),
                },
            });

            // ObjectTracker.Default.ResetCollection();
        }