public void OnInputClicked(InputClickedEventData eventData) { if (SocketObject != null) { SocketInit socketComponent = SocketObject.GetComponent <SocketInit>(); socketComponent.OnStart(); } }
public void OnConnectClick() { if (SocketObject != null) { SocketInit socketComponent = SocketObject.GetComponent <SocketInit>(); socketComponent.OnStart(); } #if !UNITY_EDITOR lock (this) { if (status == Status.NotConnected) { new Task(() => { Conductor.Instance.StartLogin(ServerAddressInputField.text, "8888"); }).Start(); status = Status.Connecting; Debug.Log(ServerAddressInputField.text); Debug.Log(status); } else if (status == Status.Connected) { new Task(() => { var task = Conductor.Instance.DisconnectFromServer(); }).Start(); status = Status.Disconnecting; selectedPeerIndex = -1; PeerContent.DetachChildren(); } else { System.Diagnostics.Debug.WriteLine("OnConnectClick() - wrong status - " + status); } } #endif }