private void ParseData(JSONObject item) { var settings = this.socialModule.GetSettings <FBSettings>(); var mainPhoto = settings.profileMainPhoto; var picture = item.GetField("picture"); if (picture.isContainer == true) { picture = picture.GetField("data"); if (picture.isContainer == true) { var url = picture.GetField("url").str; this.photoIsDefault = picture.GetField("is_silhouette").b; SocialSystem.LoadImage(mainPhoto == "photo_50", this.photo_50 = url, (texture, result) => this.photo_50_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); } } var items = item.GetField("devices"); if (items != null && items.IsArray == true) { this.devices = new List <UserDevice>(); foreach (var device in items.list) { this.devices.Add(new UserDevice(device)); } } this.SetSex(item.GetField("gender").str); this.SetUserID(item.GetField("id").str); this.SetUserName(item.GetField("name").str); this.bdate = item.GetField("birthday").str; this.about = item.GetField("about").str; this.bio = item.GetField("bio").str; this.installed = item.GetField("installed").b; this.is_verified = item.GetField("is_verified").b; this.link = item.GetField("link").str; this.locale = item.GetField("locale").str; this.political = item.GetField("political").str; this.relationship_status = item.GetField("relationship_status").str; this.religion = item.GetField("religion").str; this.quotes = item.GetField("quotes").str; this.third_party_id = item.GetField("third_party_id").str; this.timezone = item.GetField("timezone").f; this.token_for_business = item.GetField("token_for_business").str; this.verified = item.GetField("verified").b; this.website = item.GetField("website").str; this.SetAuthenticated(true); this.SetState(UnityEngine.SocialPlatforms.UserState.Online); }
public override void Enter() { base.Enter(); SocialSystem socialSystem = Controlled.CivilManager.GetSystem <SocialSystem>(); if (socialSystem.DieRecords.CreateRecord(Controlled) == null) { throw new Exception("The human is already died"); } }
public const string _albumArtRoot = "AlbumArts"; // 앨범아트 스프라이트 경로 public static void InitCommonSystems() { if (GlobalSystem._Instance == null) { GlobalSystem.CreateInstance(); } if (SocialSystem._Instance == null) { SocialSystem.CreateInstance(); } }
public static SocialSystem CreateInstance() { if (_Instance != null) { Debug.LogError("[SocialSystem] Instance was already created"); return(null); } else { _Instance = new SocialSystem(); return(_Instance); } }
public override bool CheckTransition() { bool pass = false; TimeSpan elapsedTiem = GameTimeSettings.CurrentGameTime - _timeOfLastSeek; if (elapsedTiem.TotalDays >= 1) { SocialSystem socialSystem = Controlled.CivilManager.GetSystem <SocialSystem>(); bool isMarried = socialSystem.MarriageRecords.GetRecord(Controlled) != null; pass = (Controlled.Age.TotalDays > 16) && (!isMarried); _timeOfLastSeek = GameTimeSettings.CurrentGameTime; } return(pass); }
public override void Enter() { SocialSystem socialSystem = Controlled.CivilManager.GetSystem <SocialSystem>(); var suitableWomen = socialSystem.GetSuitableWomenForMarriage((Man)Controlled); bool accepted = false; Woman selectedWife = null; while (!accepted && suitableWomen.Count > 0) { selectedWife = RandomSelector.SelectRandomSample(suitableWomen); suitableWomen.Remove(selectedWife); accepted = selectedWife.ResponseForMarriageProposal((Man)Controlled); } base.Enter(); }
public SocialHttp(string url, System.Action <Texture, bool> onCompleted) { this.www = new WWW(url); SocialSystem.WaitFor(this.Wait(() => { if (string.IsNullOrEmpty(this.www.error) == false) { Debug.LogError(this.www.error); // error onCompleted(null, false); } else { // success onCompleted(this.www.texture, true); } })); }
private void ParseData(JSONObject item) { this.SetSex((int)item.GetField("sex").n); this.SetUserID(item.GetField("uid").d.ToString()); this.SetUserName(string.Format("{0} {1}", item.GetField("first_name").str, item.GetField("last_name").str)); this.onlineState = (int)item.GetField("online").n; this.SetAuthenticated(true); this.SetState(UnityEngine.SocialPlatforms.UserState.Online); var settings = this.socialModule.GetSettings <VKSettings>(); var mainPhoto = settings.profileMainPhoto; SocialSystem.LoadImage(mainPhoto == "photo_50", this.photo_50 = item.GetField("photo_50").str, (texture, result) => this.photo_50_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_100", this.photo_100 = item.GetField("photo_100").str, (texture, result) => this.photo_100_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_200_orig", this.photo_200_orig = item.GetField("photo_200_orig").str, (texture, result) => this.photo_200_orig_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_200", this.photo_200 = item.GetField("photo_200").str, (texture, result) => this.photo_200_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_400_orig", this.photo_400_orig = item.GetField("photo_400_orig").str, (texture, result) => this.photo_400_orig_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_max", this.photo_max = item.GetField("photo_max").str, (texture, result) => this.photo_max_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); SocialSystem.LoadImage(mainPhoto == "photo_max_orig", this.photo_max_orig = item.GetField("photo_max_orig").str, (texture, result) => this.photo_max_orig_image = texture as Texture2D, (texture) => this.SetImage(texture as Texture2D)); }
public SocialHttp(string url, System.Action <Texture, bool> onCompleted) { this.www = new WWW(url); SocialSystem.WaitFor(this.Wait(() => { if (string.IsNullOrEmpty(this.www.error) == false) { if (UnityEngine.UI.Windows.Constants.LOGS_ENABLED == true) { UnityEngine.Debug.LogError(this.www.error); } // error onCompleted(null, false); } else { // success onCompleted(this.www.texture, true); } })); }
private void Awake() { //Check if there is already an instance if (instance == null) { //if not, set it to this. instance = this; } //If instance already exists: else if (instance != this) { //Destroy this, this enforces our singleton pattern so there can only be one instance Destroy(gameObject); } #if UNITY_IPHONE GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); #endif #if UNITY_ANDROID //PlayGamesPlatform.Activate(); #endif //if(Application.platform == RuntimePlatform.Android){ //} }
public SocialHttp(ModuleSettings settings, string url, HTTPParams parameters, HTTPType httpType, System.Action <string, bool> onCompleted) { #if USE_WWW if (httpType == HTTPType.Post) { var form = new WWWForm(); foreach (var param in parameters.items) { form.AddField(param.key, param.GetValue(settings)); } this.www = new WWW(url, form); } else if (httpType == HTTPType.Get) { foreach (var param in parameters.items) { url = url.Replace("{" + param.key + "}", param.GetValue(settings)); } this.www = new WWW(url); } SocialSystem.WaitFor(this.Wait(() => { if (string.IsNullOrEmpty(this.www.error) == false) { Debug.LogError(this.www.error); // error onCompleted(this.www.error, false); } else { // success onCompleted(this.www.text, true); } })); #else if (httpType == HTTPType.Post) { var form = new WWWForm(); foreach (var param in parameters.items) { form.AddField(param.key, param.GetValue(settings)); } this.www = new WWW(url, form); } else if (httpType == HTTPType.Get) { foreach (var param in parameters.items) { url = url.Replace("{" + param.key + "}", param.GetValue(settings)); } ServicePointManager.ServerCertificateValidationCallback = new System.Net.Security.RemoteCertificateValidationCallback(delegate { return(true); }); var uri = new Uri(url.Trim() + "/"); // I don't know about last `/` but it works only with it ;( WebRequest request = WebRequest.Create(uri); // If required by the server, set the credentials. request.Credentials = CredentialCache.DefaultCredentials; // Get the response. HttpWebResponse response = (HttpWebResponse)request.GetResponse(); // Get the stream containing content returned by the server. Stream dataStream = response.GetResponseStream(); // Open the stream using a StreamReader for easy access. StreamReader reader = new StreamReader(dataStream); // Read the content. string responseFromServer = reader.ReadToEnd(); // Cleanup the streams and the response. reader.Close(); dataStream.Close(); response.Close(); onCompleted(responseFromServer, response.StatusCode == HttpStatusCode.OK); } #endif Debug.Log(url); }