public static void SalvageItems() { UIElement salvgUI = null; while (salvgUI == null || !salvgUI.Visible) { salvgUI = Sherpa.GetData( () => UIElement.Get().Where( x => x.Name.Contains("Root.NormalLayer.vendor_dialog_mainPage.salvage_dialog")). FirstOrDefault()); } var items = Sherpa.GetData(() => Me.GetContainerItems(Container.Inventory).Where(CheckItemSalvage).ToArray()); Snowshoes.Print(string.Format("Salvaging {0} items", items.Count())); foreach (var i in items) { Unit i1 = i; Sherpa.GetBool(i1.SalvageItem); Thread.Sleep(Game.Ping); } }
protected override void Loop() { StartGame(); ticks = Environment.TickCount; var goldStart = GetData(() => Me.Gold); switch (Me.SNOId) { case SNOActorId.Barbarian_Male: case SNOActorId.Barbarian_Female: if (!BarbarianCellarRun()) { return; } break; case SNOActorId.WitchDoctor_Male: case SNOActorId.WitchDoctor_Female: throw new NotImplementedException(); //break; case SNOActorId.Wizard_Male: case SNOActorId.Wizard_Female: throw new NotImplementedException(); //break; case SNOActorId.Demonhunter_Male: case SNOActorId.Demonhunter_Female: if (!DemonHunterCellarRun()) { return; } break; case SNOActorId.Monk_Male: case SNOActorId.Monk_Female: throw new NotImplementedException(); //break; } SnagIt.SnagItems(); Snowshoes.Print(string.Format("Collected {0}k!", Math.Round((GetData(() => Me.Gold) - goldStart) / 1000m, 1))); var srunTime = Math.Round((Environment.TickCount - ticks) / 1000m, 0); _successes.Add(srunTime); Snowshoes.Print(String.Format("{0} secs success run ({1} avg); {2}% rate ({3}/{4})", srunTime, Math.Round(_successes.Average()), Math.Round((_successes.Count / (_failures.Count + (decimal)_successes.Count)) * 100m), _successes.Count, _successes.Count + _failures.Count)); }
protected override void Loop() { if (_dependent.TickRunTime() <= TimeoutSeconds * 1000) { return; } Snowshoes.Print("Watchdog kill!"); _dependent.HardRestart(); }
public static void SellItems() { var items = Sherpa.GetData(() => Me.GetContainerItems(Container.Inventory).Where(CheckItemSell).ToArray()); Snowshoes.Print(string.Format("Selling {0} items", items.Count())); foreach (var i in items) { Unit i1 = i; Sherpa.PerformAction(i1.SellItem); Thread.Sleep(Game.Ping); } }
protected override void Loop() { if (GetBool(() => Game.Ingame && Me.Life > 0) || !Game.Ingame) { return; } Thread.Sleep(500); if (GetBool(() => Game.Ingame && Me.Life > 0) || !Game.Ingame) { return; } Snowshoes.Print(string.Format("Death {0}!", ++_deaths)); _dependent.HardRestart(); }
private Unit CheckForCellar() { var cellar = GetData(() => Unit.Get().FirstOrDefault(u => u.Name.Contains("Dank Cellar"))); if (cellar == default(Unit)) { var runTime = Math.Round((Environment.TickCount - ticks) / 1000m, 0); _failures.Add(runTime); Snowshoes.Print(String.Format("{0} secs failure run ({1} avg); {2}% success rate", runTime, Math.Round(_failures.Average()), Math.Round((_successes.Count / (_failures.Count + (decimal)_successes.Count)) * 100m))); ExitGame(); return(null); } return(cellar); }
protected override void Loop() { var gold = GetData(() => Game.Ingame ? Me.Gold : 0); if (gold == 0) { return; } if (_goldStart == 0) { _goldStart = gold; _ticksStart = Environment.TickCount; return; } var hoursElapsed = (Environment.TickCount - _ticksStart) / (1000.0m * 3600.0m); var goldEarned = gold - _goldStart; var goldPerHour = goldEarned / hoursElapsed; Snowshoes.GoldCount(FriendlyNumber(gold), FriendlyNumber(goldEarned), FriendlyNumber(goldPerHour)); }
private void StopClick(object sender, EventArgs e) { Snowshoes.Stop(); }
private void PauseClick(object sender, EventArgs e) { Snowshoes.Pause(); }