private void StoreDrawing() { Drawing record = new Drawing(); record.StoreGraphicsNow(); drawings.Add(record); StoreAllDoodles(); SnapsEngine.ClearGraphics(); }
void DisplayDrawings() { foreach (Drawing d in drawings) { d.ShowStoredGraphics(); SnapsEngine.Delay(.5); } SnapsEngine.ClearGraphics(); }
private void StorePicture() { MustachePicture record = new MustachePicture(); record.StoreGraphicsNow(); rogueImages.Add(record); StoreAllRogues(); SnapsEngine.ClearGraphics(); }
void DisplayRoguesGallery() { foreach (MustachePicture d in rogueImages) { d.ShowStoredGraphics(); SnapsEngine.Delay(.5); } SnapsEngine.ClearGraphics(); }
public void StartProgram() { while (true) { SnapsCoordinate drawPos = SnapsEngine.GetDraggedCoordinate(); if (drawPos.XValue < 10 && drawPos.YValue < 10) { SnapsEngine.ClearGraphics(); } else { SnapsEngine.DrawDot(pos: drawPos, width: 20); } } }
void ProcessCommand() { string command = SnapsEngine.SelectFrom3Buttons("Clear", "Save", "Play"); switch (command) { case "Clear": SnapsEngine.ClearGraphics(); break; case "Save": StoreDrawing(); break; case "Play": DisplayDrawings(); break; } }