public static void Main(string[] args) { SnapperWindow win = new SnapperWindow(); User32Application app = new User32Application(); app.Run(win); }
public static void ShowWindow() { // Shows an instance of custom window, SnapperWindow SnapperWindow window = GetWindow <SnapperWindow>(); // Loads an icon from an image stored at the specified path Texture icon = (Texture)EditorGUIUtility.Load("Icons/Snapper.png"); // Create the instance of GUIContent to assign to the window. Gives the title "SnapperWindow" and the icon GUIContent titleContent = new GUIContent("Snapper", icon); window.minSize = new Vector2(650, 200); window.titleContent = titleContent; }